{"title":"Collector's Editions","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003eFor collectors out there, we \u003cem data-start=\"69\" data-end=\"75\"\u003elove\u003c\/em\u003e creating special editions of our books – each one produced in limited numbers and brought to life with innovative print techniques and world-class design.\u003c\/p\u003e","products":[{"product_id":"pc-engine-the-box-art-collection-collectors-edition","title":"PC Engine: The Box Art Collection (Collector's Edition)","description":"\u003cp\u003e\u003cspan style=\"font-weight: 400;\"\u003eExtending our wildly popular \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eBox Art Collection \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003eseries, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003ePC Engine: The Box Art Collection\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e offers essential reading for long-standing fans of NEC’s mighty console, retrogaming devotees of every kind, and anyone with an interest in the fascinating relationship that games, art and popular culture share.\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003eWhy? Because the PC Engine was more than just a games console. It was part of a movement in the late-1980s that saw a bold new aesthetic emerge in Japan that would soon spread across the globe, shaping art, design, and creativity everywhere it went. As the country’s games, movies, music, design, and fashion influenced one another, the brilliant box art of the PC Engine’s remarkable library capably captured the spread of artistic approaches and styles that made up the movement.\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/i\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003ePC Engine: The Box Art Collection\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e celebrates the diversity, vibrancy, sophistication, and personality seen across the covers of the best and most interesting Japanese releases for NEC’s undersized powerhouse, including \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eAdventure Island\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eDarius Plus\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eBomberman ‘93\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eYS I\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e \u0026amp; \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eII\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eSoldier Blade\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003ePC Denjin\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e (\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eAir Zonk\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e), \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eAkumajō Dracula X: Chi no Rondo\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e (\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eCastlevania: Rondo of Blood\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e),\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e Devil Crash\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, and \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eStreet Fighter II: Champion Edition\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e. \u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003eAt 372 pages in length,\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e PC Engine: The Box Art Collection\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e includes more than 300 professionally shot pieces of box art, along with carefully reproduced screenshots – all presented with Bitmap Book’s design-led approach. We’ve worked hard to make every page packed with thoughtful, exciting design – just like those PC Engine game covers. And every game featured includes an insightful review and expert summary.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"p1\"\u003e\u003cspan style=\"font-weight: 400;\"\u003eThe collector’s edition of \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003ePC Engine: The Box Art Collection\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e comes housed within a sturdy slipcase which features an exclusive cover illustration by Wil Overton (Rare\/\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eSuper Play \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003emagazine). Also included is a protective dust jacket, which also features Wil’s artwork. This collector’s edition is limited to only 2,000 copies and will never be printed again, ever.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp class=\"p1\"\u003ePUSH RUN BUTTON.\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Collector's Edition","offer_id":47081304260801,"sku":"PCECE","price":39.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/PCE_Bitmap_SCF6704.jpg?v=1724235709"},{"product_id":"i-m-too-young-to-die-the-ultimate-guide-to-first-person-shooters-1992-2002-collectors-edition","title":"I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 (Collector's Edition)","description":"\u003cp\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003e \u003cstrong data-mce-fragment=\"1\"\u003e\u003cspan style=\"color: #ff2a00;\" data-mce-fragment=\"1\" data-mce-style=\"color: #ff2a00;\"\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003cspan\u003eBitmap Books proudly presents \u003c\/span\u003e\u003cem\u003eI’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002\u003c\/em\u003e\u003cspan\u003e. Covering the early, experimental years of the first-person shooter, we celebrate more than \u003c\/span\u003e\u003cspan\u003e180 games as we track the genre’s explosive entrance onto the ’90s gaming scene. Whether obscure oddities or genre-defining behemoths\u003c\/span\u003e\u003cspan\u003e, first-person shooters transported players to alien worlds, alternate universes and the shores of Hell itself, and in doing so helped to trigger the 3D-graphics arms race.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eContaining in-depth \u003c\/span\u003e\u003cspan\u003eresearch and hundreds of screenshots, \u003cem\u003eI’m Too Young To Die \u003c\/em\u003ecovers it all: \u003c\/span\u003e\u003cspan\u003ethe classics that defined the genre, including \u003cem\u003eDOOM \u003c\/em\u003eand \u003cem\u003eQuake\u003c\/em\u003e, \u003cem\u003eHalf-Life, Deus Ex, GoldenEye 007 \u003c\/em\u003eand \u003cem\u003eHalo\u003c\/em\u003e; multiplayer-only games such as \u003cem\u003eStarsiege: Tribes, Unreal Tournament \u003c\/em\u003eand \u003cem\u003eQuake III, \u003c\/em\u003ealong with mods like \u003cem\u003eCounter-Strike \u003c\/em\u003eand \u003cem\u003eTeam Fortress\u003c\/em\u003e; experimental games that pushed the genre in new directions, including \u003cem\u003eGun Buster, Codename Eagle, Assassin 2015 \u003c\/em\u003eand \u003cem\u003eTrespasser\u003c\/em\u003e; forgotten games like \u003cem\u003eZPC \u003c\/em\u003eand \u003cem\u003eReVOLUTION\u003c\/em\u003e; and \u003c\/span\u003e\u003cspan\u003ehidden gems like \u003cem\u003eDust, Wrath of Earth \u003c\/em\u003eand \u003cem\u003eAzrael’s Tear\u003c\/em\u003e.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cspan\u003eI’m Too Young To Die \u003c\/span\u003e\u003c\/em\u003e\u003cspan\u003ebegins in 1969 with the precursors\u003c\/span\u003e\u003cspan\u003e to first-person shooters, charting the genre’s inception and evolution \u003c\/span\u003e\u003cspan\u003ethrough maze and roleplaying games, early 3D experiments and light gun shooters, all leading to 1992’s \u003cem\u003eWolfenstein 3D\u003c\/em\u003e and \u003cem\u003eUltima Underworld\u003c\/em\u003e. We also cover the anatomy of the first-person shooter, asking what gives them their power to enthrall, their influence over \u003c\/span\u003e\u003cspan\u003e3D graphics and online gaming, plus a look at first-person shooters that were never released.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAlong with a foreword by first-person shooter legend, John Romero, \u003cem\u003eI’m Too Young To Die\u003c\/em\u003e includes in-depth interviews with industry legends such as Ian and Chris Andrew (the Freescape games), Scott Miller (Apogee and 3D Realms), David Doak (\u003cem\u003eGoldenEye 007 \u003c\/em\u003eand\u003cem\u003e TimeSplitters\u003c\/em\u003e)\u003cem\u003e, \u003c\/em\u003eRandy Pitchford (Gearbox Software), Karl Deckard (\u003cem\u003eMetroid Prime \u003c\/em\u003eand Valve’s Prospero), plus many more …\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003ePriced at £54.99, the Collector’s Edition includes the book, plus a series of ‘feelies’, such as an original, all-action, first-person shooter-themed comic illustrated by artist \u003ca href=\"https:\/\/www.instagram.com\/simonbennetthayes\/\"\u003eSimon Hayes\u003c\/a\u003e, a bookmark, a set of art cards and a postcard, all housed in a presentation box designed to evoke the classic ‘big box’ PC games of the era. Each presentation box is printed on metallic silver paper giving a unique effect, then shrink-wrapped and finished with a holographic sticker confirming the rarity of the edition. Only 2,000 units of this Collector’s Edition will be produced, and once they’re sold, it will never be printed again.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eCome get some!\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003e \u003cstrong\u003eIncludes interviews with\u003c\/strong\u003e:\u003cbr\u003eDavid Doak, David Smith\u003cmeta charset=\"utf-8\"\u003e, Davor Hunski\u003cmeta charset=\"utf-8\"\u003e, Ian and Chris Andrew\u003cmeta charset=\"utf-8\"\u003e, James Hampton\u003cmeta charset=\"utf-8\"\u003e, John Howard\u003cmeta charset=\"utf-8\"\u003e, John Romero\u003cmeta charset=\"utf-8\"\u003e, Karl Deckard\u003cmeta charset=\"utf-8\"\u003e, Ken Levine\u003cmeta charset=\"utf-8\"\u003e, Ken Silverman\u003cmeta charset=\"utf-8\"\u003e, Randy Pitchford\u003cmeta charset=\"utf-8\"\u003e, Scott Miller and Warren Spector.\u003cbr\u003e\u003c\/span\u003e\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Collector's Edition","offer_id":47083649630401,"sku":"FPSCE","price":54.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/DSCF4501.jpg?v=1695591018"},{"product_id":"run-n-gun-a-history-of-on-foot-shooters-collectors-edition","title":"Run 'n' Gun: A History of On-Foot Shooters (Collector's Edition)","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eThe Collector’s Edition of \u003cmeta charset=\"utf-8\"\u003e \u003cem\u003eRun ’n’ Gun: A History of On-Foot Shooters \u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003eincludes the book, housed within a full-colour ammo-style \u003cmeta charset=\"utf-8\"\u003epresentation box. Each ammo box is printed using special Pantone inks. Only 1,000 units of this Collector’s Edition will be produced, and once they’re sold, it will never be printed again.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eEnter a world of nostalgic bullet hell with \u003cem\u003eRun ’n’ Gun: A History of On-Foot Shooters\u003c\/em\u003e, written by award-winning video game journalist and comic book author Dave Cook. Hot on the heels of Cook’s previous Bitmap Books release, \u003cem\u003e\u003ca href=\"https:\/\/www.bitmapbooks.com\/collections\/video-game-history\/products\/go-straight-the-ultimate-guide-to-side-scrolling-beat-em-ups\" data-mce-href=\"https:\/\/www.bitmapbooks.com\/collections\/video-game-history\/products\/go-straight-the-ultimate-guide-to-side-scrolling-beat-em-ups\"\u003eGo Straight: The Ultimate Guide to Side-Scrolling Beat Em Ups\u003c\/a\u003e\u003c\/em\u003e, this new project charts 40 years of run ’n’ gun history across over 496 gorgeous pages.\u003c\/p\u003e\n\u003cp\u003eOpening with guest forewords by Mega Man’s legendary producer, Keiji Inafune and \u003cem\u003eCuphead\u003c\/em\u003e creators Chad and Jared Moldenhauer, our explosive journey begins with 1975’s \u003cem\u003eGun Fight \u003c\/em\u003eand the birth of the run ’n’ gun genre, before marching onward throughout the decades. With over 300 games featured, you’ll uncover incredible behind-the-scenes stories, interesting quotes, mind-blowing trivia, expert gameplay tips and beautiful high-quality screenshots.\u003c\/p\u003e\n\u003cp\u003eAll the classics are here, including \u003cem\u003eContra\u003c\/em\u003e, \u003cem\u003eGunstar Heroes\u003c\/em\u003e, \u003cem\u003eMetal Slug\u003c\/em\u003e, \u003cem\u003eMega Man\u003c\/em\u003e, \u003cem\u003eSunset Riders\u003c\/em\u003e, \u003cem\u003eMidnight Resistance\u003c\/em\u003e and \u003cem\u003eTurrican\u003c\/em\u003e, as well as some hidden gems you might not have tried before, such as \u003cem\u003eDemon Front\u003c\/em\u003e, \u003cem\u003eNitro Ball \u003c\/em\u003eand \u003cem\u003eRapid Reload\u003c\/em\u003e. As the years march on, you’ll become better acquainted with modern shooters, such as \u003cem\u003eCuphead\u003c\/em\u003e, \u003cem\u003eBlazing Chrome\u003c\/em\u003e, \u003cem\u003eHuntdown\u003c\/em\u003e and \u003cem\u003eGunvolt\u003c\/em\u003e. \u003c\/p\u003e\n\u003cp\u003eFeaturing guest contributions from Chris Scullion, Kurt Kalata, Sega Lord X and Graeme Mason, \u003cem\u003eRun ’n’ Gun: A History of On-Foot Shooters\u003c\/em\u003e is an action-packed celebration of the genre. Whether you’re new to shooters or loading up your Spread Gun for the first time, this is the perfect reference guide.\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cem\u003eRun ’n’ Gun: A History of On-Foot Shooters\u003c\/em\u003e is printed lithographically to the highest standards. This ensures that the colours in the book are really vibrant and that the pages have a high-quality, luxurious feel to them. As standard, each book is offered in hardback with a spot-varnished fascia featuring artwork by artist \u003ca href=\"https:\/\/artofjmv.squarespace.com\/\"\u003eJorge M. Velez\u003c\/a\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003eNote that shipping for this Collector's Edition may be more than a standard book, due to the oversized nature of the packaging. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan\u003eThe standard hardback edition of \u003cmeta charset=\"utf-8\"\u003e \u003cem\u003eRun ’n’ Gun: A History of On-Foot Shooters\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e can be found \u003ca href=\"https:\/\/www.bitmapbooks.com\/products\/run-n-gun-a-history-of-on-foot-shooters\"\u003ehere\u003c\/a\u003e.\u003c\/span\u003e\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Collector's Edition","offer_id":48364467617985,"sku":"RNGCE","price":49.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/Bitmap_RnG_DSCF3964.jpg?v=1724235890"},{"product_id":"a-tale-of-two-halves-captains-edition","title":"A Tale of Two Halves: The History Of Football Video Games (Captain's Edition)","description":"\u003cp dir=\"ltr\"\u003e\u003cspan\u003ePainstakingly researched and written by football-obsessed writer and experienced game journalist, historian, and documentarian Richard Moss – author of Bitmap’s own \u003c\/span\u003e\u003ca href=\"https:\/\/www.bitmapbooks.com\/collections\/all-books\/products\/the-secret-history-of-mac-gaming-expanded-edition\"\u003e\u003cspan\u003e\u003cem\u003eThe Secret History of Mac Gaming\u003c\/em\u003e\u003c\/span\u003e\u003c\/a\u003e\u003cspan\u003e – \u003cmeta charset=\"utf-8\"\u003e \u003cem\u003eA Tale of Two Halves: The History Of Football Video Games\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e stays keenly on the ball as it shares the rich and influential history of video game football\u003cmeta charset=\"utf-8\"\u003e  – or ‘soccer’, for our American readers – striving to understand the very best the genre has to offer; and those releases that go a little wide of their target.\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cem\u003eA Tale of Two Halves \u003c\/em\u003e\u003cspan\u003etakes you on a fascinating journey from the very first examples of the form all the way through to the genre’s 2000s’ heyday. It hits the back of the net with expert analysis of over 400 football games, including \u003c\/span\u003e\u003cem\u003eSensible Soccer\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eKick\u003c\/em\u003e \u003cem\u003eOff\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eMatch Day\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eFIFA\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003ePro Evolution Soccer\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eThis Is Football\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eChampionship Manager\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003ePremier Manager\u003c\/em\u003e\u003cspan\u003e, and both old-school and new-school \u003c\/span\u003e\u003cem\u003eFootball Manager\u003c\/em\u003e\u003cspan\u003e. Gathered together in a single volume, that remarkable spread of releases presents a surprising variety of interpretations of the beautiful game, showcasing one of the medium’s most creative, beguiling realms.\u003c\/span\u003e\u003cspan\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003eFor the collector's out there, we have created a special ‘Captain's Edition’ collector’s version, which comes in a heavy duty foil blocked slipcase. Around the slipcase is a fabric armband, holding your books securely while celebrating the effort of football’s captaining greats. This edition is limited to 1,000 units, and will never be reprinted.\u003cbr\u003e\u003cbr\u003eWhether you opt for the \u003ca href=\"https:\/\/www.bitmapbooks.com\/collections\/coming-soon\/products\/a-tale-of-two-halves\"\u003estandard hardback\u003c\/a\u003e, or Captain's Editon, you’ll be sure to find Bitmap’s renowned standards when it comes to vibrant design, high-calibre printing, and excellence in production.\u003cem\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003e\u003cstrong\u003eIncludes interviews with:\u003c\/strong\u003e\u003cbr\u003e\u003c\/span\u003eAndrew Prime (Ultimate Soccer Manager), Andriy Kostiusko (Football Tactics), Ben Fawcett (This Is Football), Carlos Abril (PC Fútbol), Chris Wild (Giant Killers and Official Club Manager), Gerald Köhler (On The Ball and add-on Antoss), Jim Bagley (Striker), Kevin Toms (Football Manager), Marc Aubanel (FIFA International Soccer), Mariusz Trzaska (Liga Polska Manager), Matt Furniss (Soccer Kid), Michitaka Tsuruta (Captain Tsubasa) and Simon Prytherch (LMA Manager)\u003c!----\u003e\u003c\/p\u003e\n\u003c!----\u003e","brand":"Bitmap Books","offers":[{"title":"Captain's Edition","offer_id":48593008951489,"sku":"TALECE","price":44.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/Bitmap_Footy_DSCF6975.jpg?v=1725365286"},{"product_id":"the-definitive-book-of-snes-rpgs-vol-1-collectors-edition","title":"The Definitive Book of SNES RPGs Vol. 1 (Collector's Edition)","description":"\u003cp dir=\"ltr\"\u003e\u003cspan\u003eThe Super Nintendo hosted an impressive spread of best-in-class role-playing games, making it a favourite machine of many genre aficionados. Those games also left a profound legacy of influence that went far beyond the RPG genre alone. \u003c\/span\u003e\u003cem\u003eThe Definitive Book of SNES RPGs Vol. 1\u003c\/em\u003e\u003cspan\u003e serves as an essential, highly visual guide to an era of game history that every gaming fan should know.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eWritten by game critic and researcher Moses Norton, \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eThe Definitive Book of SNES RPGs Vol. 1\u003c\/em\u003e \u003c\/span\u003e\u003cspan\u003ebrings you over 550 pages packed with detailed writing, developer quotes, and genre history – and is filled to the brim with restored art and lost knowledge, printed to the highest standards. As the first volume in the series, \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eThe Definitive Book of SNES RPGs Vol. 1\u003c\/em\u003e \u003c\/span\u003e\u003cspan\u003eis alphabetically focused, concentrating on games titled A-to-K, including \u003c\/span\u003e\u003cem\u003eThe 7th Saga\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eEye of the Beholder\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eBreath of Fire\u003c\/em\u003e\u003cspan\u003e,\u003c\/span\u003e\u003cspan\u003e \u003cem\u003eChrono Trigger\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e,\u003c\/span\u003e\u003cspan\u003e \u003cem\u003eEarthBound\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eEVO\u003c\/em\u003e\u003cspan\u003e,\u003c\/span\u003e\u003cspan\u003e \u003cem\u003eFinal Fantasy II\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eJ.R.R. Tolkien's The Lord of the Rings\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eKnights of the Round\u003c\/em\u003e,\u003c\/span\u003e\u003cspan\u003e and many more\u003c\/span\u003e\u003cspan\u003e.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eThe book is not a trivial ranking of favourites, a bartering of factoids, or a stroll down memory lane. It is an uncompromising and exhaustive study of the artistry, ideology, and legacy of SNES RPGs using a methodology and scope that has never been attempted before in any published work.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eNorton set out on a mission to understand not just what the games contain – but also what they mean. Built around a collection of essays, \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eThe Definitive Book of SNES RPGs Vol. 1\u003c\/em\u003e \u003c\/span\u003e\u003cspan\u003easks why these RPGs continue to endure, why they still top ‘best of’ lists 30 years later, why fans still clamor for their remakes and remasters, and what philosophies animated their pixels and prose.\u003c\/span\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eFramed by a foreword from writer and editor Alex Donaldson, founder and director of the Mist Network and \u003c\/span\u003e\u003ca href=\"https:\/\/www.rpgsite.net\/\"\u003e\u003cspan\u003eRPG Site\u003c\/span\u003e\u003c\/a\u003e\u003cspan\u003e, and anchored by a comprehensive release timeline spanning the Super Nintendo's place in tech history, \u003c\/span\u003e\u003cem\u003eThe Definitive Book of SNES RPGs Vol. 1\u003c\/em\u003e\u003cspan\u003e guides adventurers through the halcyon days of 16-bit storytelling with rigor and reverence, simplicity, idealism, and humour.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eFor collectors, historians, scholars, and lifelong genre fans this is the definitive resource, a hardcore hardcover for those who believe that video games – especially role-playing games – are an art form all their own. Echoing this admiration of the arts, the cover boasts a gilded design by professional artist \u003c\/span\u003e\u003ca href=\"https:\/\/www.artstation.com\/stumpyfongo\"\u003e\u003cspan\u003eStephen Sitton\u003c\/span\u003e\u003c\/a\u003e\u003cspan\u003e, aka Stumpyfongo, featuring iconic RPG villains Kefka Palazzo, the Goddess Tyr, and Lavos.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eThis Collector’s Edition (limited to 1,000 units), comes in a heavy duty foil-blocked soft-touch slipcase. A \u003ca href=\"https:\/\/www.bitmapbooks.com\/products\/the-definitive-book-of-snes-rpgs-vol-1\"\u003estandard hardback\u003c\/a\u003e is also available.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003e\u003cstrong\u003eIncludes quotes, insights, and anecdotes from:\u003c\/strong\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eAlec \"DMCPCRT\", Alan Lee, Alex Donaldson, Alex Inigo, Alexander “SNESdrunk” Scott, Akira Toriyama, Antony Cummins, AshSaidHi, Atsushi Hashimoto, Bethany \"Mama Terra\", Bill Tucker, Brian Milne, Carlos Rocha, Chehade Boulos, Chris Kramer, ChronoKatie, Clyde Mandelin, CriterionX, CS Lewis, Daniel Greenberg, Dany Boolauck, David Giltinan, Davidvinc, Dean Guadagno, Dev Madan, Doug Bell, Dustin and Nolan of New Game Plus Podcast, Erek Ladd, Eyesonbee, Francis DiPersio, Francois Marcela Froideval, Gary Gygax, Glenn Murawski, Hironobu Sakaguchi, Hiromichi Tanaka, Hirokazu Ando, Hiroyuki Ito, Jakob Rosenberg, James Deighan, Janet L. Whitmore, Jared Knabenbauer, Jay Malone, Joe Bourrie, John Riggs, J.R.R. Tolkien, Joshua Hallaran, Julian Titus, Julie Bell, Jun Ishikawa, Justin Berenbaum, Kazuko Shibuya, Kaori Tanaka, Kinu Nishimura, Kouji Yokota, Kurt Kalata, Livnat, Makoto Ikehara, Mariko Ohara, Masato Kato, Matt Conti, Matthias Linda, Megan Hertz, Mike Legg, Nadia Oxford, Neisuke Nakashima, Nintendork, Nobuo Uematsu, Patrick Brickhouse, Robert Jerauld, Ryan Buckley, Ryuji Sasai, S.M.G Szczepaniak, Satoru Iwata, Shigesato Itoi, Shinji Imada, Steven A. Schwartz, Steven Lynn, Summer Rose, SuperDerek, Syncoplay, T. Wade Langer Jr., Takashi Tokita, Takashi Yoneda, Ted Woolsey, Tetsuya Takahashi, Thierry Boulanger, Thomas Mallory, Tokuro Fujiwara, Tomoya Asano, Tomoyoshi Miyazaki, Toshirio Kondo, Treeky, Wayne Holder, William Stiernberg, Yasuhiko Kamata, Yasunori Mitsuda, Yoshie Minami, Yoshinori Kitase, Yoshio Kiya, Yuji Horii, Yuzo Koshiro, Zach Maston, and more!\u003c\/span\u003e\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Collector's Edition","offer_id":55864207475065,"sku":"SRPGCE","price":44.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/SNESRPG_Bitmap_067_BitmapStudio_LR.jpg?v=1759226514"},{"product_id":"fatal-fury-garou-densetsu-the-ultimate-history-collectors-edition","title":"Fatal Fury\/Garou Densetsu: The Ultimate History (Collector's Edition)","description":"\u003cp dir=\"ltr\"\u003e\u003cspan\u003eThe fighting game genre just wouldn’t be the same without the \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eFatal Fury\u003c\/em\u003e \u003c\/span\u003e\u003cspan\u003eseries (known as \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eGarou Densetsu\u003c\/em\u003e \u003c\/span\u003e\u003cspan\u003ein Japan). Beyond defining SNK and the rise of the NEOGEO hardware, the early \u003c\/span\u003e\u003cspan\u003eFatal Fury\u003c\/span\u003e\u003cspan\u003e releases established a foundational template that has influenced every competitive fighter since – shaping arcade and console gaming in diverse and profound ways.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eThe special Collector’s Edition of \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eFatal Fury\/Garou Densetsu: The Ultimate History\u003c\/em\u003e \u003c\/span\u003e\u003cspan\u003etells that story in remarkable detail, informed by candid interviews with key\u003c\/span\u003e\u003cspan\u003e \u003c\/span\u003e\u003cspan\u003edevelopers from across the \u003c\/span\u003e\u003cspan\u003eFatal Fury \u003c\/span\u003e\u003cspan\u003eseries, including pixel artists Hitoshi Okamoto, Youichiro Soeda, and Nobuyuki Kuroki, planner and designer Takeshi Kimura, and Chief Producer of SNK Fighting Games, Yasuyuki Oda, who also authored the book’s foreword. Bitmap Books were also granted access to the celebrated gaming company’s vast archive of concept sketches, promotional illustrations, and cover art.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eAs a result, inside the pages of \u003c\/span\u003e\u003cem\u003eFatal Fury\/Garou Densetsu: The Ultimate History\u003c\/em\u003e\u003cspan\u003e you’ll discover an unprecedented visual and written history, which explores the series’ emergence within SNK, the design philosophies that guided the creation of each of the games, and the fascinating connections with other fighting icons such as \u003c\/span\u003e\u003cspan\u003eKOF\u003c\/span\u003e\u003cspan\u003e and \u003c\/span\u003e\u003cspan\u003eArt of Fighting\u003c\/span\u003e\u003cspan\u003e. The book also explores the new standards for world building and character development that the \u003c\/span\u003e\u003cspan\u003eFatal Fury games \u003c\/span\u003e\u003cspan\u003ebrought to arcade game design, shining a light on rostrum icons like Terry Bogard, Mai Shiranui, and Geese Howard. Every game in the series, meanwhile, is covered in-depth, from the famed NEOGEO console and arcade titles, to \u003c\/span\u003e\u003cem\u003eFatal Fury: Wild Ambition\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eFatal Fury: First Contact\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003eGarou: Mark of the Wolves\u003c\/em\u003e\u003cspan\u003e, and \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eFatal Fury: City of the Wolves\u003c\/em\u003e.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eAcross over 460+ pages, readers will also be treated to all manner of visual delights, from vibrant full-page sprite sheets to carefully reproduced screenshots, as well as the aforementioned concept and promotional artworks by artists including Shinkiro, TONKO and Eiji Shiroi – all printed using special Pantone ink and high-quality paper.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eMade for the most devoted fans, the Collector’s Edition includes an exclusive slipcase \u003c\/span\u003e\u003cspan\u003eto house the hardback form factor. Beyond protecting your precious new book, the slipcase features sound effects from the game that can be heard when the facia is depressed. The cover itself carefully compliments those of Bitmap Book’s existing SNK volumes; \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/www.bitmapbooks.com\/collections\/by-game\/products\/the-king-of-fighters-the-ultimate-history\"\u003eTHE KING OF FIGHTERS: The Ultimate History\u003c\/a\u003e\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/www.bitmapbooks.com\/collections\/by-game\/products\/metal-slug-the-ultimate-history\"\u003eMetal Slug: The Ultimate History\u003c\/a\u003e\u003c\/em\u003e\u003cspan\u003e, and \u003c\/span\u003e\u003cem\u003e\u003ca href=\"https:\/\/www.bitmapbooks.com\/collections\/all-books\/products\/neogeo-a-visual-history\"\u003eNEOGEO: A Visual History\u003c\/a\u003e\u003c\/em\u003e\u003cspan\u003e.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eThe Collector’s Edition also comes with a set of A5 \u003c\/span\u003e\u003cspan\u003eFatal Fury \u003c\/span\u003e\u003cspan\u003eart cards and a postcard. This edition is limited to 2,000 units and will never be reproduced. Previous SNK Collector’s Edition's have sold really quickly and continue to be in demand years later. Don't miss out!\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eA Standard Edition of \u003c\/span\u003e\u003cem\u003eFatal Fury\/Garou Densetsu: The Ultimate History\u003c\/em\u003e\u003cspan\u003e is also \u003c\/span\u003e\u003cspan\u003e\u003ca href=\"https:\/\/www.bitmapbooks.com\/products\/fatal-fury-garou-densetsu-the-ultimate-history\"\u003eavailable on the Bitmap Books store\u003c\/a\u003e\u003c\/span\u003e\u003cspan\u003e.\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003e\u003cstrong\u003eIncludes quotes, insights, and anecdotes from:\u003c\/strong\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eYasuyuki Oda, Youichiro Soeda, Nobuyuki Kuroki, Takeshi Kimura and Hitoshi Okamoto.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003e\u003cmeta charset=\"utf-8\"\u003e©SNK CORPORATION ALL RIGHTS RESERVED.\u003c\/span\u003e\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Collector's Edition","offer_id":56614810222969,"sku":"FFCE","price":54.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/FF_Bitmap_DSCF2102_HR.jpg?v=1775659021"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/collections\/CE_Desktop_3456_x_1000.jpg?v=1763642474","url":"https:\/\/us.bitmapbooks.com\/collections\/collectors-editions.oembed","provider":"Bitmap Books","version":"1.0","type":"link"}