{"title":"Visual Compendiums","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cmeta charset=\"utf-8\"\u003eThe visual compendium series celebrates the game libraries of the world’s most popular consoles and home computers, bringing you screenshots, game art, artist interviews, and more.\u003c\/p\u003e","products":[{"product_id":"commodore-amiga-a-visual-commpendium","title":"Commodore Amiga: a visual compendium","description":"\u003cp\u003eLaunched in 1985, the Amiga ushered in a new age of home computing. Its powerful 16-bit Motorola CPU and custom graphics and audio chipsets made it an instant hit among both gamers looking to move on from their 8-bit systems, and artists and musicians moving into the digital realm.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eE\u003c\/span\u003early titles like \u003cem\u003eDefender of the Crown\u003c\/em\u003e, \u003cem\u003eBarbarian\u003c\/em\u003e and \u003cem\u003eHybris\u003c\/em\u003e \u003cspan\u003edemonstrated\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003eAmiga’s\u003c\/span\u003e graphic\u003cspan\u003es\u003c\/span\u003e credentials, while arcade-perfect conversions of \u003cem\u003eMarble Madness\u003c\/em\u003e, \u003cem\u003eSpace Harrier\u003c\/em\u003e and \u003cem\u003eRainbow Islands\u003c\/em\u003e showed that it could match the power of dedicated coin-op cabinets. Over the next decade\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eit\u003c\/span\u003e would play host to a\u003cspan\u003en\u003c\/span\u003e \u003cspan\u003eextraordinary\u003c\/span\u003e diversity of titles; games like \u003cem\u003eRocket Ranger\u003c\/em\u003e, \u003cem\u003ePopulous\u003c\/em\u003e, \u003cem\u003eCannon Fodder\u003c\/em\u003e, \u003cem\u003eSpeedball\u003c\/em\u003e and \u003cem\u003eWorms\u003c\/em\u003e ushered in new genres and helped to redefine the videogame landscape.\u003c\/p\u003e\n\u003cp\u003eOver the course of some 420 pages, \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eCommo\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003edore\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eAmiga:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003ev\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eisual\u003c\/em\u003e\u003c\/span\u003e \u003cem\u003eco\u003c\/em\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003empendium\u003c\/em\u003e\u003c\/span\u003e showcases more than 140 of the biggest titles, bringing them vividly to life with a double-page screen grab or loading page. \u003cspan\u003eEach\u003c\/span\u003e is accompanied by quotes and commentary from renowned Amiga artists, developers and publishers, including R\u003cspan\u003e.\u003c\/span\u003eJ\u003cspan\u003e.\u003c\/span\u003e Mical, David Braben, Sid Meier, Ron Gilbert, Julian \u003cspan\u003eEggebrecht\u003c\/span\u003e, Tobias Richter, Dave Gibbons and many more.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eBeyond\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003egames\u003c\/span\u003e \u003cspan\u003ethemselves,\u003c\/span\u003e \u003cspan\u003ei\u003c\/span\u003et also covers the origins of the hardware \u003cspan\u003eand\u003c\/span\u003e the vibrant demo scene, \u003cspan\u003eand\u003c\/span\u003e \u003cspan\u003eincludes\u003c\/span\u003e interviews with artists and profiles of the most prominent games publishers. Presented \u003cspan\u003ein\u003c\/span\u003e \u003cspan\u003ehardback,\u003c\/span\u003e using high-quality lithographic printing on superior paper stock, this book is a wonderful celebration of the machine’s graphics prowess and a reminder of the wealth of quality games the Amiga brought to bear.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom\u003c\/span\u003e\u003cspan\u003e:\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003eGeorge Allan, Jacob Anderson, Rob Anderson, Thomas Andersson, Billy Allison, \u003cspan\u003eTorben\u003c\/span\u003e \u003cspan\u003eBakager,\u003c\/span\u003e Jim Bambra, Doug Barnett, Patrik Bergdahl, Chris Blackbourn, David Braben OBE, Andrew Braybrook, Allister Brimble, David Broadhurst, Andy Buchanan, Stoo Cambridge, Louis Castle, Charles Cecil, Mark Cerny, \u003cspan\u003eÉric\u003c\/span\u003e \u003cspan\u003eChahi\u003c\/span\u003e , Andrew Clitheroe, Mark Coleman, Glenn Corpes, Antony Crowther, Mike Dailly, Mevlut Dinc, Dino Dini, Bob Dinnerman, Michael Diskett, Paul Docherty, Martin Edmondson, Julian Eggebrecht, Andreas Escher, Brian Fargo, Allan Finlay, Matt Furniss, Daniel Gallagher, Dave Gibbons, Ron Gilbert, Pierre Gilhodes, Jeff Godfrey, Eric Graham, Bill Harbison, Jon Hare, Thomas Hertzler, Andrew Hewson, Paul Holmes, Richard M\u003cspan\u003e.\u003c\/span\u003e Holmes, \u003cspan\u003eRico\u003c\/span\u003e \u003cspan\u003eHolmes,\u003c\/span\u003e Tony Horgan, Chris Huelsbeck, Francesco Iorio, Teoman Irmak, Steve Jarratt, Scott Johnston, Ned Langman, \u003cspan\u003eNeil\u003c\/span\u003e Larsen, James Leach, Robin Levy, Dale Luck, Richard Löwenstein, Klaus Lyngeled, Archer MacLean, Dan Malone, Frank Matzke, Rob Mead-Green, Sid Meier, R\u003cspan\u003e.\u003c\/span\u003eJ\u003cspan\u003e.\u003c\/span\u003e Mical, Mike Montgomery, Brian Moriarty, Andrew Morris, Dave Needle, Henk Nieborg, Phil Nixon, Markus Nyström, Mark Patterson, Gary Penn, Dave Perry, Simon Phipps, Giacinto Platania, Hugh Riley, Andy Roberts, Tobias Richter, Jim Sachs, Carl Sassenrath, Bruce Schlickbernd, Franck Sauer, Eric Schwartz, Matt Simmonds, Erik Simon, Alfredo Siragusa, Charlie Skilbeck, Tony Smith, Audun Sorlie, Chris Sorrell, Steve Stamatiadis, Howard W. Stolz, Andreas Tadic, Philip Thornton, Edvard Tóth, Michael Troughton, David Upchurch, Mario van Zeist, Edgar M. Vigdal (R.I.P\u003cspan\u003e.\u003c\/span\u003e), Reichart Von Wolfsheild, Joe Walker, Mo Warden, Richard Weeks, Phillip Williams, Aric Wilmunder, Jamie Woodhouse, Simon Woodroffe \u003cspan\u003eand\u003c\/span\u003e Tim Wright a\u003cspan\u003e.\u003c\/span\u003ek\u003cspan\u003e.\u003c\/span\u003ea. CoLD SToRAGE.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":7047182915,"sku":"AMIHB","price":29.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/DSCF8643.jpg?v=1652876481"},{"product_id":"sinclair-zx-spectrum-a-visual-compendium","title":"Sinclair ZX Spectrum: a visual compendium","description":"\u003cp\u003eInvented by Sir Clive Sinclair, the ZX Spectrum, successor to the ZX80 and ZX81 home computers, would come to define an age of video gaming, with a range of games as quirky and eccentric as the computer that inspired them.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003eRe-live the glory days of the Spectrum with this \u003cspan\u003eaward-winning\u003c\/span\u003e collection of over \u003cspan\u003ea\u003c\/span\u003e \u003cspan\u003ehundred\u003c\/span\u003e classic games. Starting with early titles such as \u003cem\u003eThe Hobbit\u003c\/em\u003e, \u003cem\u003eHungry Horace\u003c\/em\u003e and Psion’s \u003cem\u003eFlight Simulation\u003c\/em\u003e, \u003cspan\u003eyou\u003c\/span\u003e \u003cspan\u003ewill\u003c\/span\u003e trace the lineage of Spectrum \u003cspan\u003egames\u003c\/span\u003e through iconic titles including \u003cem\u003eManic Miner\u003c\/em\u003e, \u003cem\u003eHarrier Attack\u003c\/em\u003e, \u003cem\u003eElite\u003c\/em\u003e, \u003cem\u003eJetpac\u003c\/em\u003e, \u003cem\u003eDeus Ex Machina\u003c\/em\u003e, \u003cem\u003eThe Lords of Midnight\u003c\/em\u003e, \u003cem\u003eKnight Lore\u003c\/em\u003e and \u003cem\u003eHead Over Heels\u003c\/em\u003e.\u003cbr\u003e \u003cbr\u003e Each game is represented by \u003cspan\u003eits\u003c\/span\u003e \u003cspan\u003eloading\u003c\/span\u003e \u003cspan\u003epage\u003c\/span\u003e \u003cspan\u003eor\u003c\/span\u003e a\u003cspan\u003en\u003c\/span\u003e \u003cspan\u003earchetypal\u003c\/span\u003e screenshot, printed \u003cspan\u003ewithout\u003c\/span\u003e \u003cspan\u003emargins\u003c\/span\u003e on high-quality paper and using special fluorescent inks to capture the vibrant look of \u003cspan\u003ethe\u003c\/span\u003e ZX Spectrum\u003cspan\u003e’s\u003c\/span\u003e palette.\u003cbr\u003e \u003cbr\u003e Accompanying th\u003cspan\u003eis\u003c\/span\u003e iconic imagery is a wealth of anecdotes and reminiscences from the artists and developers \u003cspan\u003ewho\u003c\/span\u003e made the games, with \u003cspan\u003econtributions\u003c\/span\u003e from the Stamper Brothers, Dave Perry, Bo Jangeborg, the Oliver Twins, Matthew Smith, Dawn Drake, Andrew Hewson and many more. The book also features interviews with key artists and profiles of the major games publishers, plus a look at the Russian and Eastern Bloc clone market and homebrew scene, which still produces new ZX Spectrum games to this day!\u003cbr\u003e \u003cbr\u003e \u003cspan\u003eThis\u003c\/span\u003e \u003cspan\u003estylish\u003c\/span\u003e \u003cspan\u003e304-page\u003c\/span\u003e \u003cspan\u003ehardback,\u003c\/span\u003e \u003cspan\u003ewith\u003c\/span\u003e \u003cspan\u003ea\u003c\/span\u003e \u003cspan\u003espot-varnished\u003c\/span\u003e \u003cspan\u003edust\u003c\/span\u003e \u003cspan\u003ecover,\u003c\/span\u003e \u003cspan\u003ewas\u003c\/span\u003e \u003cspan\u003eawarded\u003c\/span\u003e \u003cspan\u003eGold\u003c\/span\u003e\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003efor\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003ebest\u003c\/span\u003e \u003cspan\u003epublication\u003c\/span\u003e \u003cspan\u003edesign,\u003c\/span\u003e \u003cspan\u003ein\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003eRoses\u003c\/span\u003e \u003cspan\u003eCreative\u003c\/span\u003e \u003cspan\u003eAwards\u003c\/span\u003e \u003cspan\u003e2016.\u003c\/span\u003e So\u003cspan\u003e,\u003c\/span\u003e if you cut your gaming teeth on this quintessentially British computer, grab a copy of this visual compendium and take a glorious, garish, character-clashing step back in time\u003cspan\u003e…\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom:\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003eNeil Adamson, Jas Austin, Jim Bagley, Gregg Barnett, Brian Beuken, Matt Bielby, Steve Brown, Nick Bruty, Simon Butler, Robin Candy, Tim Closs, Andy Craven, Mel Croucher, Jonathan Davies, Rick Dickinson, Tony Dillon, Mevlut Dinc, Dawn Drake, Mark Eyles, Jason Falcus, Oliver Frey, Alberto J. González, Chris Graham, Bill Harbison, Peter Harrap, John Heap, Andrew Hewson, Chris Hinsley, Robin Hogg, Teoman Irmak, Bo Jangeborg, Steve Jarratt, Chris Jenkins, Colin Jones, David Jones, Mark R. Jones, Roger Kean, James Leach, Richard Leinfellner, Adrian Ludley, Steinar Lund, Veronika Megler, Shaun G. McClure, \u003cspan\u003et\u003c\/span\u003e\u003cspan\u003ehe\u003c\/span\u003e \u003cspan\u003eOliver\u003c\/span\u003e \u003cspan\u003eTwins,\u003c\/span\u003e Ray Owen, Bob Pape, David Perry, Ste Pickford, Mike Richardson, Andy Roberts, Nick Roberts, David Rowe, \u003cspan\u003eBill\u003c\/span\u003e \u003cspan\u003eScolding,\u003c\/span\u003e Phil South, Matthew Smith, \u003cspan\u003et\u003c\/span\u003e\u003cspan\u003ehe\u003c\/span\u003e \u003cspan\u003eStamper\u003c\/span\u003e \u003cspan\u003eBrothers,\u003c\/span\u003e Craig Stevenson, Kevin Toms, Steve Turner, Clive Townsend, Keith Warrington, Steve Wetherill, Robert White \u003cspan\u003eand\u003c\/span\u003e Pete Williamson.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":7608616899,"sku":"ZXSHB","price":29.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/DSCF9485.jpg?v=1724235826"},{"product_id":"commodore-64-a-visual-compendium-expanded-edition","title":"Commodore 64: a visual compendium","description":"\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cspan style=\"color: #ff2a00;\" data-mce-fragment=\"1\" data-mce-style=\"color: #ff2a00;\"\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eC\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eommodore\u003c\/em\u003e\u003c\/span\u003e\u003cem\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e64:\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003ea\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003evisual\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003ecompendium\u003c\/span\u003e\u003c\/em\u003e celebrates one the most popular home computers of all time, taking you on a journey through the C64’s varied and colourful gaming library, starting in 1982, with early releases like \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eJupiter\u003c\/em\u003e\u003c\/span\u003e\u003cem\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003eLander\u003c\/span\u003e\u003c\/em\u003e and \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eBeach\u003c\/em\u003e\u003c\/span\u003e\u003cem\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003eHead\u003c\/span\u003e\u003c\/em\u003e, and travelling forward through the decades.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003eThe 1980s saw an array of amazing \u003cspan\u003eC64\u003c\/span\u003e titles\u003cspan\u003e:\u003c\/span\u003e \u003cspan\u003ethink\u003c\/span\u003e \u003cem\u003eDropzone\u003c\/em\u003e, \u003cem\u003eImpossible Mission\u003c\/em\u003e, \u003cem\u003eElite\u003c\/em\u003e, \u003cem\u003eMercenary\u003c\/em\u003e, \u003cem\u003eUridium\u003c\/em\u003e, \u003cem\u003eThe Last Ninja\u003c\/em\u003e… \u003cspan\u003eThese\u003c\/span\u003e \u003cspan\u003eand\u003c\/span\u003e \u003cspan\u003eothers\u003c\/span\u003e \u003cspan\u003erepresented\u003c\/span\u003e an incredible \u003cspan\u003evariety\u003c\/span\u003e of genres, from shoot ’em ups to puzzlers, racing games to arcade adventures\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eplus\u003c\/span\u003e games that still defy categorisation \u003cspan\u003e–\u003c\/span\u003e \u003cem\u003eThe Sentinel\u003c\/em\u003e, anyone? By the time the 1990s rolled around, talented coders were making the machine do things the original hardware designers didn’t think were possible\u003cspan\u003e;\u003c\/span\u003e games like \u003cem\u003eTurrican\u003c\/em\u003e, \u003cem\u003eCreatures\u003c\/em\u003e and \u003cem\u003eLemmings\u003c\/em\u003e showed that there was life left in the old CPU yet. \u003cspan\u003eE\u003c\/span\u003even when Commodore went bust\u003cspan\u003e,\u003c\/span\u003e and the computer was no longer being manufactured, the games still kept coming.\u003c\/p\u003e\n\u003cp\u003eSo\u003cspan\u003e,\u003c\/span\u003e th\u003cspan\u003eis\u003c\/span\u003e book pays homage \u003cspan\u003enot\u003c\/span\u003e \u003cspan\u003eonly\u003c\/span\u003e \u003cspan\u003eto\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003eseminal\u003c\/span\u003e \u003cspan\u003egames\u003c\/span\u003e \u003cspan\u003eof\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003eC64’s\u003c\/span\u003e \u003cspan\u003eofficial\u003c\/span\u003e \u003cspan\u003elifespan,\u003c\/span\u003e \u003cspan\u003ebut\u003c\/span\u003e \u003cspan\u003ealso\u003c\/span\u003e to the developers that kept the system alive, featuring games that were completed and released a decade after the last boxed C64 left the high street.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eCommodore\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e64:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003evisual\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ecompendium\u003c\/em\u003e\u003c\/span\u003e features well over \u003cspan\u003ea\u003c\/span\u003e \u003cspan\u003eh\u003c\/span\u003e\u003cspan\u003eundred\u003c\/span\u003e titles, represented by beautiful in-game shots or loading screens, plus a gallery of artwork by legendary \u003cem\u003eZzap!64\u003c\/em\u003e artist Oliver Frey. Also included \u003cspan\u003eis\u003c\/span\u003e a series of features, including profiles of key Britsoft developers, interviews with famous C64 artists, a look back at the demo scene, plus a showcase of unreleased titles and the new games being released more than 20 years after the last machine rolled off Commodore’s production line.\u003c\/p\u003e\n\u003cp\u003ePresented in full colour throughout, printed on high quality paper and complete with a spot-varnished protective dust cover, this unique title is a treat for anyone who grew up playing games or learning their craft on this most ubiquitous of home computers.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom\u003c\/span\u003e\u003cspan\u003e:\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e \u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003eMat\u003c\/span\u003e \u003cspan\u003eAllen,\u003c\/span\u003e \u003cspan\u003ePete\u003c\/span\u003e \u003cspan\u003eBaron,\u003c\/span\u003e \u003cspan\u003eAndrew\u003c\/span\u003e \u003cspan\u003eBraybrook,\u003c\/span\u003e \u003cspan\u003eSteve\u003c\/span\u003e \u003cspan\u003eBrown,\u003c\/span\u003e \u003cspan\u003eStoo\u003c\/span\u003e \u003cspan\u003eCambridge,\u003c\/span\u003e \u003cspan\u003eGary\u003c\/span\u003e \u003cspan\u003eCarr,\u003c\/span\u003e \u003cspan\u003eDavid\u003c\/span\u003e \u003cspan\u003eCrane,\u003c\/span\u003e \u003cspan\u003eStephen\u003c\/span\u003e \u003cspan\u003eCrow,\u003c\/span\u003e \u003cspan\u003eAndrew\u003c\/span\u003e \u003cspan\u003eDavie,\u003c\/span\u003e \u003cspan\u003eIvan\u003c\/span\u003e \u003cspan\u003eDavies,\u003c\/span\u003e \u003cspan\u003eKaren\u003c\/span\u003e \u003cspan\u003eDavies-Downey,\u003c\/span\u003e \u003cspan\u003eSteven\u003c\/span\u003e \u003cspan\u003eDay,\u003c\/span\u003e \u003cspan\u003eMevlut\u003c\/span\u003e \u003cspan\u003eDinc,\u003c\/span\u003e \u003cspan\u003ePaul\u003c\/span\u003e \u003cspan\u003eDocherty,\u003c\/span\u003e \u003cspan\u003eAndy\u003c\/span\u003e \u003cspan\u003eDyer,\u003c\/span\u003e \u003cspan\u003eAndreas\u003c\/span\u003e \u003cspan\u003eEscher,\u003c\/span\u003e \u003cspan\u003eBrian\u003c\/span\u003e \u003cspan\u003eFargo,\u003c\/span\u003e \u003cspan\u003eSimon\u003c\/span\u003e \u003cspan\u003eForrester,\u003c\/span\u003e \u003cspan\u003eOliver\u003c\/span\u003e \u003cspan\u003eFrey,\u003c\/span\u003e \u003cspan\u003eKevin\u003c\/span\u003e \u003cspan\u003eFurry,\u003c\/span\u003e \u003cspan\u003eMartin\u003c\/span\u003e \u003cspan\u003eGalway,\u003c\/span\u003e \u003cspan\u003eRon\u003c\/span\u003e \u003cspan\u003eGilbert,\u003c\/span\u003e \u003cspan\u003eDave\u003c\/span\u003e \u003cspan\u003eGolder,\u003c\/span\u003e \u003cspan\u003eMatt\u003c\/span\u003e \u003cspan\u003eGray,\u003c\/span\u003e \u003cspan\u003eMichael\u003c\/span\u003e \u003cspan\u003eHaire,\u003c\/span\u003e \u003cspan\u003eJon\u003c\/span\u003e \u003cspan\u003eHare,\u003c\/span\u003e \u003cspan\u003eAndrew\u003c\/span\u003e \u003cspan\u003eHewson,\u003c\/span\u003e \u003cspan\u003eRobin\u003c\/span\u003e \u003cspan\u003eHogg,\u003c\/span\u003e \u003cspan\u003ePaul\u003c\/span\u003e \u003cspan\u003eHughes,\u003c\/span\u003e \u003cspan\u003eAndy\u003c\/span\u003e \u003cspan\u003eHutchinson,\u003c\/span\u003e \u003cspan\u003eRobert\u003c\/span\u003e \u003cspan\u003eJaeger,\u003c\/span\u003e \u003cspan\u003eSteve\u003c\/span\u003e \u003cspan\u003eJarratt,\u003c\/span\u003e \u003cspan\u003eMark\u003c\/span\u003e \u003cspan\u003eJones,\u003c\/span\u003e \u003cspan\u003eRoger\u003c\/span\u003e \u003cspan\u003eKean,\u003c\/span\u003e \u003cspan\u003eMark\u003c\/span\u003e \u003cspan\u003eW.J.\u003c\/span\u003e \u003cspan\u003eKelly,\u003c\/span\u003e \u003cspan\u003eKevin\u003c\/span\u003e \u003cspan\u003eKieller,\u003c\/span\u003e \u003cspan\u003ePhil\u003c\/span\u003e \u003cspan\u003eKing,\u003c\/span\u003e \u003cspan\u003ePaul\u003c\/span\u003e \u003cspan\u003eKoller,\u003c\/span\u003e \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eF.\u003c\/span\u003e \u003cspan\u003eKutcher,\u003c\/span\u003e \u003cspan\u003eNed\u003c\/span\u003e \u003cspan\u003eLangman,\u003c\/span\u003e \u003cspan\u003eJames\u003c\/span\u003e \u003cspan\u003eLeach,\u003c\/span\u003e \u003cspan\u003eRobin\u003c\/span\u003e \u003cspan\u003eLevy,\u003c\/span\u003e \u003cspan\u003ePeter\u003c\/span\u003e \u003cspan\u003eLiepa,\u003c\/span\u003e \u003cspan\u003eOliver\u003c\/span\u003e \u003cspan\u003eLindau,\u003c\/span\u003e \u003cspan\u003eRichard\u003c\/span\u003e \u003cspan\u003eLöwenstein,\u003c\/span\u003e \u003cspan\u003eSteinar\u003c\/span\u003e \u003cspan\u003eLund,\u003c\/span\u003e \u003cspan\u003eArcher\u003c\/span\u003e \u003cspan\u003eMacLean,\u003c\/span\u003e \u003cspan\u003eSean\u003c\/span\u003e \u003cspan\u003eMasterson,\u003c\/span\u003e \u003cspan\u003eJordan\u003c\/span\u003e \u003cspan\u003eMechner,\u003c\/span\u003e \u003cspan\u003eAlan\u003c\/span\u003e \u003cspan\u003eMiller,\u003c\/span\u003e \u003cspan\u003eJeff\u003c\/span\u003e \u003cspan\u003eMinter,\u003c\/span\u003e \u003cspan\u003eAndrew\u003c\/span\u003e \u003cspan\u003eMorris,\u003c\/span\u003e \u003cspan\u003ePaul\u003c\/span\u003e \u003cspan\u003eNorman,\u003c\/span\u003e \u003cspan\u003eMichal\u003c\/span\u003e \u003cspan\u003eOkowicki,\u003c\/span\u003e \u003cspan\u003ePhilip\u003c\/span\u003e \u003cspan\u003eOliver\u003c\/span\u003e\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eThe\u003c\/span\u003e \u003cspan\u003eOliver\u003c\/span\u003e \u003cspan\u003eTwins,\u003c\/span\u003e \u003cspan\u003eGary\u003c\/span\u003e \u003cspan\u003ePenn,\u003c\/span\u003e \u003cspan\u003eJason\u003c\/span\u003e \u003cspan\u003ePerkins,\u003c\/span\u003e \u003cspan\u003eSimon\u003c\/span\u003e \u003cspan\u003ePhipps,\u003c\/span\u003e \u003cspan\u003eJulian\u003c\/span\u003e \u003cspan\u003e‘Jaz’\u003c\/span\u003e \u003cspan\u003eRignall,\u003c\/span\u003e \u003cspan\u003eHugh\u003c\/span\u003e \u003cspan\u003eRiley,\u003c\/span\u003e \u003cspan\u003eStephen\u003c\/span\u003e \u003cspan\u003eRobertson,\u003c\/span\u003e \u003cspan\u003eAndy\u003c\/span\u003e \u003cspan\u003eRoberts,\u003c\/span\u003e \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eRowlands,\u003c\/span\u003e \u003cspan\u003eStephen\u003c\/span\u003e \u003cspan\u003eRuddy,\u003c\/span\u003e \u003cspan\u003eChris\u003c\/span\u003e \u003cspan\u003eShrigley,\u003c\/span\u003e \u003cspan\u003eJonathan\u003c\/span\u003e \u003cspan\u003eSmyth\u003c\/span\u003e \u003cspan\u003eTemples,\u003c\/span\u003e \u003cspan\u003eSteve\u003c\/span\u003e \u003cspan\u003eSnake,\u003c\/span\u003e \u003cspan\u003eMat\u003c\/span\u003e \u003cspan\u003eSneap,\u003c\/span\u003e \u003cspan\u003eChuck\u003c\/span\u003e \u003cspan\u003eSommerville,\u003c\/span\u003e \u003cspan\u003eAudun\u003c\/span\u003e \u003cspan\u003eSorlie,\u003c\/span\u003e \u003cspan\u003eBob\u003c\/span\u003e \u003cspan\u003eStevenson,\u003c\/span\u003e \u003cspan\u003eTrevor\u003c\/span\u003e \u003cspan\u003eStorey,\u003c\/span\u003e \u003cspan\u003eStephen\u003c\/span\u003e \u003cspan\u003eIan\u003c\/span\u003e \u003cspan\u003eThomson,\u003c\/span\u003e \u003cspan\u003eMikael\u003c\/span\u003e \u003cspan\u003eTillander,\u003c\/span\u003e \u003cspan\u003eJacco\u003c\/span\u003e \u003cspan\u003eVan’t\u003c\/span\u003e \u003cspan\u003eRiet,\u003c\/span\u003e \u003cspan\u003eBob\u003c\/span\u003e \u003cspan\u003eWakelin,\u003c\/span\u003e \u003cspan\u003eMartin\u003c\/span\u003e \u003cspan\u003eWalker,\u003c\/span\u003e \u003cspan\u003eTrenton\u003c\/span\u003e \u003cspan\u003eWebb,\u003c\/span\u003e \u003cspan\u003eMatt\u003c\/span\u003e \u003cspan\u003eWilsher,\u003c\/span\u003e \u003cspan\u003eGary\u003c\/span\u003e \u003cspan\u003eWinnick\u003c\/span\u003e \u003cspan\u003eand\u003c\/span\u003e \u003cspan\u003eStuart\u003c\/span\u003e \u003cspan\u003eWynne.\u003c\/span\u003e\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":19606161155,"sku":"C64HB","price":29.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/DSCF5434.jpg?v=1652878121"},{"product_id":"nes-famicom-a-visual-compendium","title":"NES\/Famicom: a visual compendium","description":"\u003cp\u003eWith its cutting-edge graphics and extensive catalogue of iconic games, the Nintendo Entertainment System or NES (known as the Famicom in its native Japan) played a huge part in the history of videogaming.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eNintendo’s console stormed onto the market and immediately raised the bar with classic titles such as \u003cem\u003eDonkey Kong\u003c\/em\u003e, \u003cem\u003eSuper Mario Bros.\u003c\/em\u003e, \u003cem\u003eMega Man\u003c\/em\u003e, \u003cem\u003eThe Legend of Zelda\u003c\/em\u003e, \u003cem\u003eFinal Fantasy\u003c\/em\u003e, \u003cem\u003eFire Emblem\u003c\/em\u003e and many more. Over the course of its 20-year lifespan the console sold in excess of 60 million units, ma\u003cspan\u003ede\u003c\/span\u003e Nintendo a household name, and introduc\u003cspan\u003eed\u003c\/span\u003e youngsters everywhere to whole new world\u003cspan\u003es,\u003c\/span\u003e characters and stories. For many, this would be a turning point in their lives, leading them to become artists, game designers and programmers. It helped to popularise manga and anime among Western gamers, and brought icons of Western culture into Japanese homes. Nintendo’s little 8-bit console changed the world of entertainment forever, and its influence cannot be overstated.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eNES\/Famicom:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003evisual\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ecompendium\u003c\/em\u003e\u003c\/span\u003e aims to showcase the very best pixel art, box art and product design\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eincluding\u003c\/span\u003e \u003cspan\u003eJapanese\u003c\/span\u003e \u003cspan\u003eFamicom\u003c\/span\u003e \u003cspan\u003eartwork\u003c\/span\u003e \u003cspan\u003eas\u003c\/span\u003e \u003cspan\u003ewell\u003c\/span\u003e \u003cspan\u003eas\u003c\/span\u003e \u003cspan\u003ethat\u003c\/span\u003e \u003cspan\u003eused\u003c\/span\u003e \u003cspan\u003efor\u003c\/span\u003e \u003cspan\u003eWestern\u003c\/span\u003e \u003cspan\u003egame\u003c\/span\u003e \u003cspan\u003eeditions\u003c\/span\u003e. Spread over 512 pages, it features more than 170 classic games, with articles on the leading developers, interviews with key figures in the industry and mini-features on subjects such as packaging, fan art and unreleased games. Each book comes in a 3mm protective board slipcase \u003cspan\u003ewith\u003c\/span\u003e \u003cspan\u003eanimated\u003c\/span\u003e\u003cspan\u003e-effect\u003c\/span\u003e \u003cspan\u003elenticular\u003c\/span\u003e \u003cspan\u003eimages\u003c\/span\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom:\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e \u003c\/span\u003e\u003c\/strong\u003eKaz Aizawa, Martin Alessi, \u003cspan\u003eMat\u003c\/span\u003e \u003cspan\u003eAllen,\u003c\/span\u003e Lance Barr\u003cspan\u003e,\u003c\/span\u003e\u003csup\u003e, \u003c\/sup\u003eKevin Bayliss, Ian Bell, Colette Bennett, René Boutin\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eGary\u003c\/span\u003e \u003cspan\u003eBracey\u003c\/span\u003e, Frank Cirocco, Samuel Claiborn, Wes Copeland, David Crane, David Darling, Tom duBois, Andy Dyer, Marc Ericksen, Greg Ford, \u003cspan\u003eDavid\u003c\/span\u003e \u003cspan\u003eGiltinan,\u003c\/span\u003e Tim Girvin, Alberto J. González, Kouji Hiroshita, Machiguchi Hiroyasu, Keiji Inafune, Shigesato Itoi, Satoru Iwata, Yoshiaki Iwata, Steve Jarratt, Masashi Kageyama, Masato Kato, Sam Kennedy, Yoshio Kiya, Professor Yoshihiro Kishimoto, \u003cspan\u003eKoji\u003c\/span\u003e \u003cspan\u003eKondo,\u003c\/span\u003e Scott Marshall\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eDamien\u003c\/span\u003e \u003cspan\u003eMcFerran,\u003c\/span\u003e \u003cspan\u003e‘Trickman’\u003c\/span\u003e \u003cspan\u003eTerry\u003c\/span\u003e \u003cspan\u003eMinnich\u003c\/span\u003e, Shigeru Miyamoto, Jerry Momoda, Robert Morgan, Mark Morris, Tokihiro Naito, Wes Nihei, Philip Oliver, Toru Osawa, Jared Petty, John Pickford, Ste Pickford, Julian Rignall, Andy Roberts, Perry Rodgers, Hironobu Sakaguchi, Yoshio Sakamoto, Masahiro Sakurai\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eBruce\u003c\/span\u003e \u003cspan\u003eSchlickbernd\u003c\/span\u003e, Kazuko Shibuya, David Siller (Sushi-X), Mat Sneap, Audun Sorlie, \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eSzczepaniak,\u003c\/span\u003e Takashi Takebe, Gregg Tavares, Shinichiro Tomie, Michitaka Tsuruta, Masayuki Uemura, Masahiro Ueno, David Warhol, Michael Winterbauer, David Wise, Manabu Yamana, Kinuyo Yamashita \u003cspan\u003eand\u003c\/span\u003e Hideo Yoshizawa.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":30172024835,"sku":"NESHB","price":32.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/BNT_002.jpg?v=1652876963"},{"product_id":"snes-superfamicom-a-visual-compendium","title":"SNES\/Super Famicom: a visual compendium","description":"\u003cp\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\" style=\"color: #ff2a00;\" data-mce-style=\"color: #ff2a00;\"\u003e\u003c\/span\u003e\u003c\/strong\u003eIt would be a massive understatement to say that the Super Nintendo (SNES) had a formidable act to follow when it arrived at the dawn of the 1990s. Nintendo's previous console, the NES (or Famicom, as it was known in its native Japan), enjoyed seven years of almost unrivalled dominance following its initial launch in Japan in 1983; by 1990 it had almost single-handedly rehabilitated the home video game market, turning Nintendo into a household name across the globe.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003eFocussing on the Super Famicom in Japan and the SNES across North America and Europe, \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eSNES\/Super\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eFamicom:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003evisual\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ecompendium\u003c\/em\u003e\u003c\/span\u003e offers a visual snapshot of the best games, developers, box art and product design from across these territories. As the name suggests, \u003cspan\u003ewe’ve\u003c\/span\u003e \u003cspan\u003econcentrated\u003c\/span\u003e \u003cspan\u003eon\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003estunning\u003c\/span\u003e \u003cspan\u003evisuals\u003c\/span\u003e \u003cspan\u003econtained\u003c\/span\u003e \u003cspan\u003ein\u003c\/span\u003e \u003cspan\u003eSNES\/Famicom\u003c\/span\u003e \u003cspan\u003egames,\u003c\/span\u003e \u003cspan\u003ealongside\u003c\/span\u003e \u003cspan\u003etext\u003c\/span\u003e \u003cspan\u003esnapshots\u003c\/span\u003e \u003cspan\u003eand\u003c\/span\u003e \u003cspan\u003eanecdotes.\u003c\/span\u003e \u003cspan\u003eThe\u003c\/span\u003e \u003cspan\u003eresult\u003c\/span\u003e \u003cspan\u003eis\u003c\/span\u003e a visual companion designed to stir up excitement and nostalgia for this fantastic machine and its legacy of classic games.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003eSNES\/Super\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003eFamicom:\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003ea\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003evisual\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003ecomp\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003eendium\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e measures 170mm \u003cspan\u003e×\u003c\/span\u003e 230mm and i\u003cspan\u003et\u003c\/span\u003es \u003cspan\u003e500+\u003c\/span\u003e \u003cspan\u003epages\u003c\/span\u003e \u003cspan\u003eare\u003c\/span\u003e printed lithographically to the highest standards. This ensures that colours in the book are really vibrant and pages have a high-quality, luxurious feel to them. It also comes with four Super Famicom coloured bookmark ribbons and a 3mm protective board slipcase \u003cspan\u003ewith\u003c\/span\u003e \u003cspan\u003eanimated-effect\u003c\/span\u003e \u003cspan\u003elenticular\u003c\/span\u003e \u003cspan\u003eimages\u003c\/span\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom:\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003eMasanori\u003c\/span\u003e \u003cspan\u003eAdachi,\u003c\/span\u003e \u003cspan\u003eMartin\u003c\/span\u003e \u003cspan\u003eAlessi,\u003c\/span\u003e \u003cspan\u003eRyouji\u003c\/span\u003e \u003cspan\u003eAmano,\u003c\/span\u003e \u003cspan\u003eColin\u003c\/span\u003e \u003cspan\u003eAnderson,\u003c\/span\u003e \u003cspan\u003eKazuhiko\u003c\/span\u003e \u003cspan\u003eAoki,\u003c\/span\u003e Sophia \u003cspan\u003eAubrey\u003c\/span\u003e \u003cspan\u003eDrake,\u003c\/span\u003e \u003cspan\u003eGregg\u003c\/span\u003e \u003cspan\u003eBarnett,\u003c\/span\u003e \u003cspan\u003eKev\u003c\/span\u003e \u003cspan\u003eBayliss,\u003c\/span\u003e \u003cspan\u003eMatt\u003c\/span\u003e \u003cspan\u003eBielby,\u003c\/span\u003e \u003cspan\u003eGary\u003c\/span\u003e \u003cspan\u003eBracey,\u003c\/span\u003e \u003cspan\u003eRitchie\u003c\/span\u003e \u003cspan\u003eBrannan,\u003c\/span\u003e \u003cspan\u003eThomas\u003c\/span\u003e \u003cspan\u003eBrockhage,\u003c\/span\u003e \u003cspan\u003eMichael\u003c\/span\u003e \u003cspan\u003eBrook,\u003c\/span\u003e \u003cspan\u003eJason\u003c\/span\u003e \u003cspan\u003eBrookes,\u003c\/span\u003e \u003cspan\u003eNick\u003c\/span\u003e \u003cspan\u003eBruty,\u003c\/span\u003e \u003cspan\u003eSimon\u003c\/span\u003e \u003cspan\u003eButler,\u003c\/span\u003e \u003cspan\u003eSamuel\u003c\/span\u003e \u003cspan\u003eClaiborn,\u003c\/span\u003e \u003cspan\u003eNigel\u003c\/span\u003e \u003cspan\u003eCook,\u003c\/span\u003e \u003cspan\u003eDon\u003c\/span\u003e \u003cspan\u003eCoyner,\u003c\/span\u003e \u003cspan\u003eDylan\u003c\/span\u003e \u003cspan\u003eCuthbert,\u003c\/span\u003e \u003cspan\u003eJonathan\u003c\/span\u003e \u003cspan\u003eDavies,\u003c\/span\u003e \u003cspan\u003eSamwise\u003c\/span\u003e \u003cspan\u003eDidier,\u003c\/span\u003e \u003cspan\u003eJulian\u003c\/span\u003e \u003cspan\u003eEggebrecht,\u003c\/span\u003e \u003cspan\u003eBrian\u003c\/span\u003e \u003cspan\u003eFehdrau,\u003c\/span\u003e \u003cspan\u003eGreg\u003c\/span\u003e \u003cspan\u003eFord,\u003c\/span\u003e \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eGillin,\u003c\/span\u003e \u003cspan\u003eDavid\u003c\/span\u003e \u003cspan\u003eGiltinan,\u003c\/span\u003e \u003cspan\u003eGiles\u003c\/span\u003e \u003cspan\u003eGoddard,\u003c\/span\u003e \u003cspan\u003eSteve\u003c\/span\u003e \u003cspan\u003eHarris,\u003c\/span\u003e \u003cspan\u003eAndrew\u003c\/span\u003e \u003cspan\u003eHayward,\u003c\/span\u003e \u003cspan\u003eKevin\u003c\/span\u003e \u003cspan\u003eHenderson,\u003c\/span\u003e \u003cspan\u003eYuji\u003c\/span\u003e \u003cspan\u003eHorii,\u003c\/span\u003e \u003cspan\u003eKeiji\u003c\/span\u003e \u003cspan\u003eInafune,\u003c\/span\u003e \u003cspan\u003eTaichi\u003c\/span\u003e \u003cspan\u003eIshizuka,\u003c\/span\u003e \u003cspan\u003eShigesato\u003c\/span\u003e \u003cspan\u003eItoi,\u003c\/span\u003e \u003cspan\u003eSteve\u003c\/span\u003e \u003cspan\u003eJarratt,\u003c\/span\u003e \u003cspan\u003eEugene\u003c\/span\u003e \u003cspan\u003eJarvis,\u003c\/span\u003e \u003cspan\u003eRobert\u003c\/span\u003e \u003cspan\u003eJerauld,\u003c\/span\u003e \u003cspan\u003eSam\u003c\/span\u003e \u003cspan\u003eKennedy,\u003c\/span\u003e \u003cspan\u003eHiroki\u003c\/span\u003e \u003cspan\u003eKikuta,\u003c\/span\u003e \u003cspan\u003eYoshiro\u003c\/span\u003e \u003cspan\u003eKimura,\u003c\/span\u003e \u003cspan\u003eMike\u003c\/span\u003e \u003cspan\u003eKoelsch,\u003c\/span\u003e \u003cspan\u003eHideki\u003c\/span\u003e \u003cspan\u003eKonno,\u003c\/span\u003e \u003cspan\u003eHifumi\u003c\/span\u003e \u003cspan\u003eKono,\u003c\/span\u003e \u003cspan\u003eNed\u003c\/span\u003e \u003cspan\u003eLangman,\u003c\/span\u003e \u003cspan\u003eJames\u003c\/span\u003e \u003cspan\u003eLeach,\u003c\/span\u003e \u003cspan\u003eTim\u003c\/span\u003e \u003cspan\u003eLindquist,\u003c\/span\u003e \u003cspan\u003eFrank\u003c\/span\u003e \u003cspan\u003eMatzke,\u003c\/span\u003e \u003cspan\u003eGregg\u003c\/span\u003e \u003cspan\u003eMayles,\u003c\/span\u003e \u003cspan\u003eSteve\u003c\/span\u003e \u003cspan\u003eMayles,\u003c\/span\u003e \u003cspan\u003eDamien\u003c\/span\u003e \u003cspan\u003eMcFerran,\u003c\/span\u003e \u003cspan\u003eMick\u003c\/span\u003e \u003cspan\u003eMcGinty,\u003c\/span\u003e \u003cspan\u003e‘\u003c\/span\u003e\u003cspan\u003eTrickman’\u003c\/span\u003e \u003cspan\u003eTerry\u003c\/span\u003e \u003cspan\u003eMinnich,\u003c\/span\u003e \u003cspan\u003eMasatoshi\u003c\/span\u003e \u003cspan\u003eMitori,\u003c\/span\u003e \u003cspan\u003eShigeru\u003c\/span\u003e \u003cspan\u003eMiyamoto,\u003c\/span\u003e \u003cspan\u003eTomoyoshi\u003c\/span\u003e \u003cspan\u003eMiyazaki,\u003c\/span\u003e \u003cspan\u003eJun\u003c\/span\u003e \u003cspan\u003eNagashima,\u003c\/span\u003e \u003cspan\u003eToshihiko\u003c\/span\u003e \u003cspan\u003eNakago,\u003c\/span\u003e \u003cspan\u003eSatoshi\u003c\/span\u003e \u003cspan\u003eNakai,\u003c\/span\u003e \u003cspan\u003eAkira\u003c\/span\u003e \u003cspan\u003eNishitani,\u003c\/span\u003e \u003cspan\u003eSoyo\u003c\/span\u003e \u003cspan\u003eOka,\u003c\/span\u003e \u003cspan\u003eJeff\u003c\/span\u003e \u003cspan\u003ePeters,\u003c\/span\u003e \u003cspan\u003eHoward\u003c\/span\u003e \u003cspan\u003ePhilips,\u003c\/span\u003e \u003cspan\u003eSte\u003c\/span\u003e \u003cspan\u003ePickford,\u003c\/span\u003e \u003cspan\u003eJulian\u003c\/span\u003e \u003cspan\u003eRignall,\u003c\/span\u003e \u003cspan\u003eAndy\u003c\/span\u003e \u003cspan\u003eRoberts,\u003c\/span\u003e \u003cspan\u003eStephen\u003c\/span\u003e \u003cspan\u003eRobertson,\u003c\/span\u003e \u003cspan\u003ePerry\u003c\/span\u003e \u003cspan\u003eRodgers,\u003c\/span\u003e \u003cspan\u003eKelly\u003c\/span\u003e \u003cspan\u003eRogers,\u003c\/span\u003e \u003cspan\u003eHironobu\u003c\/span\u003e \u003cspan\u003eSakaguchi,\u003c\/span\u003e \u003cspan\u003eYoshio\u003c\/span\u003e \u003cspan\u003eSakamoto,\u003c\/span\u003e \u003cspan\u003eJez\u003c\/span\u003e \u003cspan\u003eSan,\u003c\/span\u003e \u003cspan\u003eGreg\u003c\/span\u003e \u003cspan\u003eSewart,\u003c\/span\u003e \u003cspan\u003eHidenori\u003c\/span\u003e \u003cspan\u003eShibao,\u003c\/span\u003e \u003cspan\u003eYoko\u003c\/span\u003e \u003cspan\u003eShimomura,\u003c\/span\u003e \u003cspan\u003eMark\u003c\/span\u003e \u003cspan\u003eStevenson,\u003c\/span\u003e \u003cspan\u003eMichael\u003c\/span\u003e \u003cspan\u003eStragey,\u003c\/span\u003e \u003cspan\u003eChris\u003c\/span\u003e \u003cspan\u003eSutherland,\u003c\/span\u003e \u003cspan\u003eMasayuki\u003c\/span\u003e \u003cspan\u003eSuzuki,\u003c\/span\u003e \u003cspan\u003ePhil\u003c\/span\u003e \u003cspan\u003eTheobald,\u003c\/span\u003e \u003cspan\u003eGail\u003c\/span\u003e \u003cspan\u003eTilden,\u003c\/span\u003e \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eTobias,\u003c\/span\u003e \u003cspan\u003eTakashi\u003c\/span\u003e \u003cspan\u003eTokita,\u003c\/span\u003e \u003cspan\u003eMasahiro\u003c\/span\u003e \u003cspan\u003eUeno,\u003c\/span\u003e \u003cspan\u003eYasuhiro\u003c\/span\u003e \u003cspan\u003eWada,\u003c\/span\u003e \u003cspan\u003eDavid\u003c\/span\u003e \u003cspan\u003eWarhol,\u003c\/span\u003e \u003cspan\u003eKrister\u003c\/span\u003e \u003cspan\u003eWombell,\u003c\/span\u003e \u003cspan\u003eTed\u003c\/span\u003e \u003cspan\u003eWoolsey,\u003c\/span\u003e \u003cspan\u003eRobert\u003c\/span\u003e \u003cspan\u003eWorkman,\u003c\/span\u003e \u003cspan\u003eWill\u003c\/span\u003e \u003cspan\u003eWright,\u003c\/span\u003e \u003cspan\u003eKinuyo\u003c\/span\u003e \u003cspan\u003eYamashita,\u003c\/span\u003e \u003cspan\u003eKouji\u003c\/span\u003e \u003cspan\u003eYokota\u003c\/span\u003e \u003cspan\u003eand\u003c\/span\u003e \u003cspan\u003eMario\u003c\/span\u003e \u003cspan\u003eZavala.\u003c\/span\u003e\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":40908545870,"sku":"SNEHB","price":32.49,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/DSCF7907.jpg?v=1652878266"},{"product_id":"sega-master-system-a-visual-compendium","title":"SEGA® Master System: a visual compendium","description":"\u003cp\u003eThe Master System was originally released as the SEGA Mark III in Japan in 1985, and was a direct competitor to Nintendo's Famicom home console. The library of games on the Master System is modest in volume, but packed full of quality and home to some of video gaming's most iconic franchises, such as \u003cem\u003eAlex Kidd\u003c\/em\u003e,\u003cem\u003e Fantasy Zone\u003c\/em\u003e, \u003cem\u003eShinobi\u003c\/em\u003e and \u003cem\u003ePhantasy Star\u003c\/em\u003e.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eSEGA® Master System: a visual compendium\u003c\/em\u003e\u003c\/span\u003e pays tribute to the amazing pixel art, product design and graphic design associated with this \u003cspan\u003es\u003c\/span\u003e\u003cspan\u003ee\u003c\/span\u003e\u003cspan\u003emin\u003c\/span\u003e\u003cspan\u003eal\u003c\/span\u003e 8-bit system. The book is officially licensed by SEGA and is the first of \u003cspan\u003eits \u003c\/span\u003ekind to be released for the Master System. \u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAround 200 games are covered, \u003c\/span\u003e\u003cspan\u003ewith \u003c\/span\u003e\u003cspan\u003ethe main focus on\u003c\/span\u003e \u003cspan\u003etheir \u003c\/span\u003e\u003cspan\u003evisuals, \u003c\/span\u003e\u003cspan\u003eas the title suggests, \u003c\/span\u003e\u003cspan\u003eaccompanied by\u003c\/span\u003e \u003cspan\u003erelated\u003c\/span\u003e\u003cspan\u003e soundbites, anecdotes and memories\u003c\/span\u003e\u003cspan\u003e. \u003c\/span\u003eWithin \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eSEGA® Master System: a visual compen\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003edium\u003c\/em\u003e\u003c\/span\u003e \u003cspan\u003eyou’ll also find\u003c\/span\u003e a series of larger features and interviews with developers and artists, ensuring a great mix of visuals and words \u003cspan\u003ein its 424 pages\u003c\/span\u003e. The foreword is written by Mark Cerny (Sony) and there are interviews with Mutsuhiro Fujii, Takashi Shoji, Steve Hanawa, Rieko Kodama, \u003cspan\u003eand \u003c\/span\u003eothers.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eSEGA® Master System: a visual compendium\u003c\/em\u003e\u003c\/span\u003e is printed lithographically to the highest standards. This ensures that colours in the book are really vibrant and \u003cspan\u003ethat \u003c\/span\u003ethe pages have a high-quality, luxurious feel to them. The book has a spot varnished cover, a spot varnished protective dust jacket and thread sewn binding. Every book also includes a\u003cspan\u003en animated-effect\u003c\/span\u003e lenticular heavy board slipcase and comes with a set of 3D Glasses!\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003eIncludes contributions from\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e:\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003eNick Alexander, Stefano Arnhold, Mark Cerny, Omar Cornut, Paul Davies, Eric Dunstan, Mutsuhiro Fujii, Satoshi Fujishima, Matt Furniss, Patrick Gilmore, David Giltinan, Craig Grannell, Steve Hanawa, Tony Hartley, Kotaro Hayashida, Andrew Hayward, Takayuki Hirono, Ken Horowitz, Yoji Ishii, Rieko Kodama, Yuzo Koshiro, Manabu Kusunoki, Heinrich Lenhardt, Damien McFerran, Randy Nelson, Naoto Ohshima, Julian Rignall, John Sauer, Greg Sewart, Takashi Shoji, Tom Sloper, Phil South, Yutaka Sugano, Tsunetomo Sugawara, Tony Takoushi, Michitaka Tsuruta, Ian Wall, Robert Workman and Kouichi Yotsui.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e©SEGA\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Default Title","offer_id":41074886967489,"sku":"SMSHB","price":29.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/030_BSG.jpg?v=1652877047"},{"product_id":"slipcases","title":"Slipcases for Commodore 64, Commodore Amiga and Sinclair ZX Spectrum hardbacks","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eThis triple pack contains slipcases designed to hold the hardback editions of \u003cem\u003eCommodore 64: a visual compendium\u003c\/em\u003e, \u003cem\u003eCommodore Amiga: a visual compendium\u003c\/em\u003e and \u003cem\u003eSinclair ZX Spectrum: a visual compendium\u003c\/em\u003e. These titles do not come with a slipcase, unlike our more recent visual compendiums, such as \u003cem\u003eSNES\/Super Famicom: a visual compendium\u003c\/em\u003e and \u003cem\u003eAtari 2600\/7800: a visual compendium\u003c\/em\u003e.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003eEach slipcase is printed to the same quality as the book covers and includes a spot-varnished fascia. The slipcases will arrive shrink\u003cspan\u003e-\u003c\/span\u003ewrapped as a triple pack\u003cspan\u003e,\u003c\/span\u003e carefully packaged and shipped to avoid any damage.\u003c\/p\u003e\n\u003cp\u003ePlease note that these slipcases \u003cspan\u003edo\u003c\/span\u003e not \u003cspan\u003einclude\u003c\/span\u003e \u003cspan\u003eany\u003c\/span\u003e \u003cspan\u003e“animated”\u003c\/span\u003e lenticular \u003cspan\u003eelements\u003c\/span\u003e. \u003cspan\u003eIn\u003c\/span\u003e \u003cspan\u003eaddition,\u003c\/span\u003e \u003cspan\u003ew\u003c\/span\u003ehilst we have made every effort to ensure that pre-existing books will fit into the slipcases, we have had to allow for some tolerance in this for production variation over the years. This therefore means that some books may be a slightly tight fit or appear slightly loose within the slipcase. We have done all we can be negate this issue and it should be minimal.\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Slipcases (3 pack)","offer_id":13537691566155,"sku":"SLIHB","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/Slipcases_Bitmap_DSCF9945_HR.jpg?v=1767308330"},{"product_id":"atari-2600-7800-a-visual-compendium","title":"Atari 2600\/7800: a visual compendium","description":"\u003cp\u003eDuring Atari’s early tenure as the video game industry’s leading light, it oversaw seismic change in what was still a very young, still-evolving sector. Not only was Atari’s VCS\/2600 system the first piece of gaming equipment to truly dominate the living room, it also played host to some of the most iconic titles of all time, including \u003cem\u003eAsteroids\u003c\/em\u003e, \u003cem\u003eSpace Invaders\u003c\/em\u003e, \u003cem\u003ePac-Man\u003c\/em\u003e \u003cem\u003eDefender\u003c\/em\u003e, \u003cem\u003eJoust\u003c\/em\u003e, \u003cem\u003ePitfall!\u003c\/em\u003e, \u003cem\u003eRiver Raid\u003c\/em\u003e and many, many more.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003eAt its height, Atari’s name became synonymous with video gaming in the same way that Nintendo’s would a few years later, but the company – and the industry – fell just as swiftly\u003cspan\u003e,\u003c\/span\u003e thanks to the infamous North American video game crash of 1983. Even when faced with this catastrophic event, Atari soldiered on and, the following year, produced the powerful 7800 console – a machine that could easily have returned the firm to its former glory, had its launch in 1984 gone to plan.\u003c\/p\u003e\n\u003cp\u003eThis book aims to cover the highs and lows of what was a truly tumultuous period in video game history\u003cspan\u003e,\u003c\/span\u003e an era which laid down the foundations for what has today become one of the world’s most popular forms of entertainment.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eAtari\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e2600\/7800:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003evisual\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ecompendium\u003c\/em\u003e\u003c\/span\u003e aims to showcase the very best pixel art, cover art and product design on each system. Spread over 528 pages, it features over 200 classic games, with articles on the leading third-party developers, interviews with key figures in the industry and features on subjects such as cover art, prototypes and homebrew releases.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eIncludes contributions from\u003c\/strong\u003e\u003cspan\u003e:\u003c\/span\u003e\u003cstrong\u003e\u003cbr\u003e \u003c\/strong\u003eLee Actor, David Akers, Allan Alcorn, Glenn Axworthy, Dona Bailey, Rex Bradford, Nolan Bushnell, Steve Cartwright, Osman Celimli, John Champeau, Samuel Claiborn, David Crane, Bob DeCrescenzo, Joe Decuir, Alex DeMeo, David Dentt, Michael Feinstein, Hal Finney, Will Freeman, Ed Fries, Rob Fulop, Peter Gaston, David Giltinan, Steve Golson, Craig Grannell, Andrew Hayward, Matt Householder, Larry Kaplan, Ray Kassar, Michael Katz, Sam Kennedy, Dan Kitchen, Garry Kitchen, Sam Kjellman, Dennis Koble, Tim Lapetino, Jamie Lendino, Jon Leupp, David Lubar, Doug Macrae, Alan Miller, Laura Nikolich, Chuck Peavey, Julian Rignall, Warren Robinett, Keith Robinson, Perry Rodgers, Greg Sewart, \u003cspan\u003eCarol\u003c\/span\u003e \u003cspan\u003eShaw,\u003c\/span\u003e Tom Sloper, Bob Smith, Cliff Spohn, Chris Spry, Dave Staugas, Tony Takoushi, Fred Thompson, \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eVan\u003c\/span\u003e \u003cspan\u003eRyzin,\u003c\/span\u003e Howard Scott Warshaw, Rob Wanenchak, Bob Whitehead, Phil Wiswell, Steve Woita, Robert Workman \u003cspan\u003eand\u003c\/span\u003e Vladimir Zúñiga.\u003c\/p\u003e\n\u003cp\u003e©2020 Atari Interactive, Inc. Atari and the Atari logo are registered trademarks owned by Atari Interactive, Inc. All individual Atari game names and logo\u003cspan\u003es\u003c\/span\u003e are trademarks or registered trademarks of Atari Interactive, Inc. or its affiliates. All other trademarks are the property of their respective owners.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":31677856153675,"sku":"ATAHB","price":34.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/010_Atari.jpg?v=1652876289"},{"product_id":"n64-a-visual-compendium","title":"N64: a visual compendium","description":"\u003cp\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eN64: a visual compendium\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e tells the fascinating story of a console that changed the gaming world. Inside its pages you’ll find a rich written history of a machine that marked the moment Nintendo moved to fully embrace 3D, resulting in some of the best games ever made – and a turbulent period for one of the globe’s most celebrated entertainment companies. \u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003eContinuing Bitmap Books’ \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003evisual compendium\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e series, this unofficial chronicle of Nintendo’s remarkable console doesn’t only share a riveting, in-depth account of the gaming giant’s move to keep pace with the rise of 3D. It is also packed with meticulously realised screenshots and game art, which accompany profiles of over 150 titles that defined the N64, from \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eSuper Mario 64\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e and\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e GoldenEye 007\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e to \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eThe Legend of Zelda: Ocarina of Time \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003eand \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eBanjo-Kazooie. \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003eYou’ll also find spotlights of lesser-known titles such as \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eBeetle Adventure Racing\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eMischief Makers\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eWorld Driver Championship,\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e and \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eBody Harvest\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e. And every one of those profiles is written by a developer involved in the game, or a game journalist with a deep connection with the N64.\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/i\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003eAs well as a foreword penned by \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eGoldenEye 64\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e and \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003ePerfect Dark’s\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e David Doak, \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eN64: a visual compendium \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003eis filled with exclusive interviews with game industry luminaries such as Jim Wornell (Nintendo), Michael Mendheim (\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eBattleTanx\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e), Kevin Bayliss (\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eDiddy Kong Racing\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e), Remington Scott (\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eTurok\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e) and Julian Eggebrecht (\u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eStar Wars\u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003e). As such, the book brings a bounty of unique insight, unearthing parts of the console’s story not told elsewhere. It also includes a number of rigorously researched features, zeroing in on everything from the iconic N64 controller to the sought-after 64DD disk drive peripheral.\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003eBeing a Bitmap Book, you can expect the highest standards of design and production throughout its 436 pages. You’ll find numerous professionally shot photographs of Nintendo hardware and peripherals. We’ve used the very best lithographic printing techniques, with every page brought to life through vibrant Pantone inks, meaning everything looks and feels fantastic. Your copy of \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eN64: a visual compendium \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003ewill also come packaged in a sturdy 3mm protective board slipcase sporting an animated-effect lenticular cover. And with four bookmark ribbons inspired by the N64 logo, you can find favourite pages lighting fast.\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan style=\"font-weight: 400;\"\u003eThe 1990s was a wildly innovative time for video games, with new players, new technologies, and new audiences presenting Nintendo with tremendous opportunity and challenge, as it readjusted to a new era. \u003c\/span\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eN64: a visual compendium \u003c\/span\u003e\u003c\/i\u003e\u003cspan style=\"font-weight: 400;\"\u003eoffers an unmissable profile of that period. If you adore Nintendo, or retro gaming history, it’s an essential addition to your bookshelves.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom:\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003eEiji Aonuma, Marc Aubanel, Hal Barwood, Kevin Bayliss, Gary Brandy, Andrew Brown, Dallan Christensen, Samuel Claiborn, Nick Clarke, David Doak, Yasuo Daikai, Jonathan Davies, Paul Davies, David Dienstbier, Julian Eggebrecht, Brian Fehdrau, Will Freeman, Hiroki Fujimoto, James Gale, Dave Gatchel, Neill Glancy, Mark Green, Jaime R. Grieves, Andrew Hayward, Martin Hollis, Kazutoshi Iida, Pauline Jacquey, Steve Jarratt, Kurt Kalata, Kouji Kenjo, Sam Kennedy, Grant Kirkhope, Jon Knoles, Amir Latif, Gonçalo Lopes, Graeme Mason, Yasuhiro Maekawa, Steve Malpass, Chris Marlow, Steve Mayles, Michael Mendheim, Guy Miller, Shigeru Miyamoto, Paul Mountain, Ian Osborne, Sean Patten, Matthew Paul, Ste Pickford, Julian Rignall, Brad Robnett, Takashi Saito, Masahiro Sakurai, Hiroyasu Sasano, Remington Scott, Stew Shearer, Henry Sterchi, Mark Stevenson, Ben Stragnell, Saul Trewern, Mark Turmell, Obbe Vermeij, Martin Wakeley, Jim Wornell and Chris Zimmerman.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":47549388325057,"sku":"N64HB","price":34.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/N64_DSCF1191-Edit.jpg?v=1724235154"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/collections\/VisualCompendiums_Desktop_3456_x_1000.jpg?v=1728308739","url":"https:\/\/us.bitmapbooks.com\/collections\/visual-compendiums.oembed","provider":"Bitmap Books","version":"1.0","type":"link"}