{"product_id":"50-indie-games-that-changed-the-world","title":"50 Indie Games that Changed the World","description":"\u003cp class=\"MsoNormal\"\u003eExploring the inception, development, and legacy of some of the most important titles of the digital download era, \u003ci\u003e50 Indie Games That Changed the World\u003c\/i\u003e is the ultimate celebration of what it takes to get a video game made outside of the typical AAA studio system. Penned by experienced video game journalist Aaron Potter, this beautiful hardback book takes an analytical deep dive into each featured game’s production, speaking to the small teams and solo creators responsible for making them via original interviews that aim to bring a new perspective to the wider game development conversation across 50 insightful chapters.\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eWith an opening guest foreword by an indie game veteran in \u003ci\u003eThomas Was Alone\u003c\/i\u003e’s Mike Bithell, you’ll discover the stories behind 50 of the most influential indie games released in the past two decades – from pixelated classics like \u003ci\u003eShovel Knight\u003c\/i\u003e and \u003ci\u003eDead Cells \u003c\/i\u003eto early masterpieces like \u003ci\u003eSuper Meat Boy\u003c\/i\u003e and \u003ci\u003eLimbo\u003c\/i\u003e. Each game’s chapter is also accompanied by a raft of behind-the-scenes concept art and high-quality screenshots that further showcase the level of variety only possible in indie games that are able to span a wide range of excitingly fresh genres and unique art styles.\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003eIf ever you’ve wondered how hard it is to develop a video game and bring it to market without the support of a major publisher in the era of easy-to-access game engines and flooded digital storefronts, \u003ci\u003e50 Indie Games That Changed the World\u003c\/i\u003e will provide an illuminating journey throughout all 450+ of its pages. This isn’t a classification of the ‘best’ indie games of all time, but rather a fascinating look into the ways that 50 boundary-pushing indie games (plus 16 honourable mentions) changed the world in ways both big and small by believing in their own.\u003c\/p\u003e\n\u003cp class=\"MsoNormal\"\u003e\u003ci\u003e50 Indie Games That Changed the World\u003c\/i\u003e is printed lithographically on premium paper stock in line with the typical high standards Bitmap Books is known for. This ensures a seamless and satisfying reading experience that aims to match the quality of every indie game discussed. The cover features text embossed in gold and a gorgeous original design by artist Roberto Zurdo.\u003c\/p\u003e\n\u003cp dir=\"ltr\"\u003e\u003cstrong\u003eIncludes interviews with:\u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eAdam Hines, Adrián Cuevas, Alx Preston, Andrew Shouldice, Anthony Giovannetti, Brjann Sigurgeirsson, Chris Bell, Chris Bourassa, Daniel Helbig, Darren Korb, David Crooks, Dennis Wedin, Derek Yu, Dio Mahesa, Edmund McMillen, Enrique Cabeza, Eric Barone, Greg Kasavin, James Marsden, Jan Bubenik, Jay Tholen, Jenova Chen, Jon Ingold, Jon McKellen, Jonatan Söderström, Joseph Coleman, Josh Larson, Junkipatchi, Karla Zimonja, Luca Galante, Lucas Pope, Marcus Bromander, Matt Nava, Matthew Davis, Mike Bithell, Moo Yu, Nick Wozniak, Ojiro Fumoto, Phil Duncan, Philip Tibitoski, Richard Vreeland, Sam Barlow, Sean Krankel, Sébastien Bénard, Stine Sørensen, Teddy Lee, Thierry Boulanger, Thomas Happ, Thomas Hegarty, Thomas Mahler, Tim Dawson, Toby Fox, Tom Fulp, Tommy Refenes, Tina Nawrocki, Will Hellwarth, Wren Brier.\u003c\/p\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":55192557781369,"sku":"INDIEHB","price":45.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/files\/50Indie_Bitmap_DSCF1219_LR.jpg?v=1754257921","url":"https:\/\/us.bitmapbooks.com\/products\/50-indie-games-that-changed-the-world","provider":"Bitmap Books","version":"1.0","type":"link"}