{"product_id":"commodore-amiga-a-visual-commpendium","title":"Commodore Amiga: a visual compendium","description":"\u003cp\u003eLaunched in 1985, the Amiga ushered in a new age of home computing. Its powerful 16-bit Motorola CPU and custom graphics and audio chipsets made it an instant hit among both gamers looking to move on from their 8-bit systems, and artists and musicians moving into the digital realm.\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eE\u003c\/span\u003early titles like \u003cem\u003eDefender of the Crown\u003c\/em\u003e, \u003cem\u003eBarbarian\u003c\/em\u003e and \u003cem\u003eHybris\u003c\/em\u003e \u003cspan\u003edemonstrated\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003eAmiga’s\u003c\/span\u003e graphic\u003cspan\u003es\u003c\/span\u003e credentials, while arcade-perfect conversions of \u003cem\u003eMarble Madness\u003c\/em\u003e, \u003cem\u003eSpace Harrier\u003c\/em\u003e and \u003cem\u003eRainbow Islands\u003c\/em\u003e showed that it could match the power of dedicated coin-op cabinets. Over the next decade\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eit\u003c\/span\u003e would play host to a\u003cspan\u003en\u003c\/span\u003e \u003cspan\u003eextraordinary\u003c\/span\u003e diversity of titles; games like \u003cem\u003eRocket Ranger\u003c\/em\u003e, \u003cem\u003ePopulous\u003c\/em\u003e, \u003cem\u003eCannon Fodder\u003c\/em\u003e, \u003cem\u003eSpeedball\u003c\/em\u003e and \u003cem\u003eWorms\u003c\/em\u003e ushered in new genres and helped to redefine the videogame landscape.\u003c\/p\u003e\n\u003cp\u003eOver the course of some 420 pages, \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eCommo\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003edore\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eAmiga:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003cspan\u003ev\u003c\/span\u003e\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003e\u003c\/em\u003e\u003c\/span\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eisual\u003c\/em\u003e\u003c\/span\u003e \u003cem\u003eco\u003c\/em\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003empendium\u003c\/em\u003e\u003c\/span\u003e showcases more than 140 of the biggest titles, bringing them vividly to life with a double-page screen grab or loading page. \u003cspan\u003eEach\u003c\/span\u003e is accompanied by quotes and commentary from renowned Amiga artists, developers and publishers, including R\u003cspan\u003e.\u003c\/span\u003eJ\u003cspan\u003e.\u003c\/span\u003e Mical, David Braben, Sid Meier, Ron Gilbert, Julian \u003cspan\u003eEggebrecht\u003c\/span\u003e, Tobias Richter, Dave Gibbons and many more.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eBeyond\u003c\/span\u003e \u003cspan\u003ethe\u003c\/span\u003e \u003cspan\u003egames\u003c\/span\u003e \u003cspan\u003ethemselves,\u003c\/span\u003e \u003cspan\u003ei\u003c\/span\u003et also covers the origins of the hardware \u003cspan\u003eand\u003c\/span\u003e the vibrant demo scene, \u003cspan\u003eand\u003c\/span\u003e \u003cspan\u003eincludes\u003c\/span\u003e interviews with artists and profiles of the most prominent games publishers. Presented \u003cspan\u003ein\u003c\/span\u003e \u003cspan\u003ehardback,\u003c\/span\u003e using high-quality lithographic printing on superior paper stock, this book is a wonderful celebration of the machine’s graphics prowess and a reminder of the wealth of quality games the Amiga brought to bear.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom\u003c\/span\u003e\u003cspan\u003e:\u003cbr\u003e\u003c\/span\u003e\u003c\/strong\u003eGeorge Allan, Jacob Anderson, Rob Anderson, Thomas Andersson, Billy Allison, \u003cspan\u003eTorben\u003c\/span\u003e \u003cspan\u003eBakager,\u003c\/span\u003e Jim Bambra, Doug Barnett, Patrik Bergdahl, Chris Blackbourn, David Braben OBE, Andrew Braybrook, Allister Brimble, David Broadhurst, Andy Buchanan, Stoo Cambridge, Louis Castle, Charles Cecil, Mark Cerny, \u003cspan\u003eÉric\u003c\/span\u003e \u003cspan\u003eChahi\u003c\/span\u003e , Andrew Clitheroe, Mark Coleman, Glenn Corpes, Antony Crowther, Mike Dailly, Mevlut Dinc, Dino Dini, Bob Dinnerman, Michael Diskett, Paul Docherty, Martin Edmondson, Julian Eggebrecht, Andreas Escher, Brian Fargo, Allan Finlay, Matt Furniss, Daniel Gallagher, Dave Gibbons, Ron Gilbert, Pierre Gilhodes, Jeff Godfrey, Eric Graham, Bill Harbison, Jon Hare, Thomas Hertzler, Andrew Hewson, Paul Holmes, Richard M\u003cspan\u003e.\u003c\/span\u003e Holmes, \u003cspan\u003eRico\u003c\/span\u003e \u003cspan\u003eHolmes,\u003c\/span\u003e Tony Horgan, Chris Huelsbeck, Francesco Iorio, Teoman Irmak, Steve Jarratt, Scott Johnston, Ned Langman, \u003cspan\u003eNeil\u003c\/span\u003e Larsen, James Leach, Robin Levy, Dale Luck, Richard Löwenstein, Klaus Lyngeled, Archer MacLean, Dan Malone, Frank Matzke, Rob Mead-Green, Sid Meier, R\u003cspan\u003e.\u003c\/span\u003eJ\u003cspan\u003e.\u003c\/span\u003e Mical, Mike Montgomery, Brian Moriarty, Andrew Morris, Dave Needle, Henk Nieborg, Phil Nixon, Markus Nyström, Mark Patterson, Gary Penn, Dave Perry, Simon Phipps, Giacinto Platania, Hugh Riley, Andy Roberts, Tobias Richter, Jim Sachs, Carl Sassenrath, Bruce Schlickbernd, Franck Sauer, Eric Schwartz, Matt Simmonds, Erik Simon, Alfredo Siragusa, Charlie Skilbeck, Tony Smith, Audun Sorlie, Chris Sorrell, Steve Stamatiadis, Howard W. Stolz, Andreas Tadic, Philip Thornton, Edvard Tóth, Michael Troughton, David Upchurch, Mario van Zeist, Edgar M. Vigdal (R.I.P\u003cspan\u003e.\u003c\/span\u003e), Reichart Von Wolfsheild, Joe Walker, Mo Warden, Richard Weeks, Phillip Williams, Aric Wilmunder, Jamie Woodhouse, Simon Woodroffe \u003cspan\u003eand\u003c\/span\u003e Tim Wright a\u003cspan\u003e.\u003c\/span\u003ek\u003cspan\u003e.\u003c\/span\u003ea. CoLD SToRAGE.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":7047182915,"sku":"AMIHB","price":42.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/DSCF8643.jpg?v=1652876481","url":"https:\/\/us.bitmapbooks.com\/products\/commodore-amiga-a-visual-commpendium","provider":"Bitmap Books","version":"1.0","type":"link"}