{"product_id":"nes-famicom-a-visual-compendium","title":"NES\/Famicom: a visual compendium","description":"\u003cp\u003eWith its cutting-edge graphics and extensive catalogue of iconic games, the Nintendo Entertainment System or NES (known as the Famicom in its native Japan) played a huge part in the history of videogaming.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eNintendo’s console stormed onto the market and immediately raised the bar with classic titles such as \u003cem\u003eDonkey Kong\u003c\/em\u003e, \u003cem\u003eSuper Mario Bros.\u003c\/em\u003e, \u003cem\u003eMega Man\u003c\/em\u003e, \u003cem\u003eThe Legend of Zelda\u003c\/em\u003e, \u003cem\u003eFinal Fantasy\u003c\/em\u003e, \u003cem\u003eFire Emblem\u003c\/em\u003e and many more. Over the course of its 20-year lifespan the console sold in excess of 60 million units, ma\u003cspan\u003ede\u003c\/span\u003e Nintendo a household name, and introduc\u003cspan\u003eed\u003c\/span\u003e youngsters everywhere to whole new world\u003cspan\u003es,\u003c\/span\u003e characters and stories. For many, this would be a turning point in their lives, leading them to become artists, game designers and programmers. It helped to popularise manga and anime among Western gamers, and brought icons of Western culture into Japanese homes. Nintendo’s little 8-bit console changed the world of entertainment forever, and its influence cannot be overstated.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003eNES\/Famicom:\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ea\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003evisual\u003c\/em\u003e\u003c\/span\u003e \u003cspan style=\"font-style: normal !msorm;\" data-mce-style=\"font-style: normal !msorm;\"\u003e\u003cem\u003ecompendium\u003c\/em\u003e\u003c\/span\u003e aims to showcase the very best pixel art, box art and product design\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eincluding\u003c\/span\u003e \u003cspan\u003eJapanese\u003c\/span\u003e \u003cspan\u003eFamicom\u003c\/span\u003e \u003cspan\u003eartwork\u003c\/span\u003e \u003cspan\u003eas\u003c\/span\u003e \u003cspan\u003ewell\u003c\/span\u003e \u003cspan\u003eas\u003c\/span\u003e \u003cspan\u003ethat\u003c\/span\u003e \u003cspan\u003eused\u003c\/span\u003e \u003cspan\u003efor\u003c\/span\u003e \u003cspan\u003eWestern\u003c\/span\u003e \u003cspan\u003egame\u003c\/span\u003e \u003cspan\u003eeditions\u003c\/span\u003e. Spread over 512 pages, it features more than 170 classic games, with articles on the leading developers, interviews with key figures in the industry and mini-features on subjects such as packaging, fan art and unreleased games. Each book comes in a 3mm protective board slipcase \u003cspan\u003ewith\u003c\/span\u003e \u003cspan\u003eanimated\u003c\/span\u003e\u003cspan\u003e-effect\u003c\/span\u003e \u003cspan\u003elenticular\u003c\/span\u003e \u003cspan\u003eimages\u003c\/span\u003e.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan\u003eIncludes\u003c\/span\u003e \u003cspan\u003econtributions\u003c\/span\u003e \u003cspan\u003efrom:\u003c\/span\u003e\u003cspan\u003e\u003cbr\u003e \u003c\/span\u003e\u003c\/strong\u003eKaz Aizawa, Martin Alessi, \u003cspan\u003eMat\u003c\/span\u003e \u003cspan\u003eAllen,\u003c\/span\u003e Lance Barr\u003cspan\u003e,\u003c\/span\u003e\u003csup\u003e, \u003c\/sup\u003eKevin Bayliss, Ian Bell, Colette Bennett, René Boutin\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eGary\u003c\/span\u003e \u003cspan\u003eBracey\u003c\/span\u003e, Frank Cirocco, Samuel Claiborn, Wes Copeland, David Crane, David Darling, Tom duBois, Andy Dyer, Marc Ericksen, Greg Ford, \u003cspan\u003eDavid\u003c\/span\u003e \u003cspan\u003eGiltinan,\u003c\/span\u003e Tim Girvin, Alberto J. González, Kouji Hiroshita, Machiguchi Hiroyasu, Keiji Inafune, Shigesato Itoi, Satoru Iwata, Yoshiaki Iwata, Steve Jarratt, Masashi Kageyama, Masato Kato, Sam Kennedy, Yoshio Kiya, Professor Yoshihiro Kishimoto, \u003cspan\u003eKoji\u003c\/span\u003e \u003cspan\u003eKondo,\u003c\/span\u003e Scott Marshall\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eDamien\u003c\/span\u003e \u003cspan\u003eMcFerran,\u003c\/span\u003e \u003cspan\u003e‘Trickman’\u003c\/span\u003e \u003cspan\u003eTerry\u003c\/span\u003e \u003cspan\u003eMinnich\u003c\/span\u003e, Shigeru Miyamoto, Jerry Momoda, Robert Morgan, Mark Morris, Tokihiro Naito, Wes Nihei, Philip Oliver, Toru Osawa, Jared Petty, John Pickford, Ste Pickford, Julian Rignall, Andy Roberts, Perry Rodgers, Hironobu Sakaguchi, Yoshio Sakamoto, Masahiro Sakurai\u003cspan\u003e,\u003c\/span\u003e \u003cspan\u003eBruce\u003c\/span\u003e \u003cspan\u003eSchlickbernd\u003c\/span\u003e, Kazuko Shibuya, David Siller (Sushi-X), Mat Sneap, Audun Sorlie, \u003cspan\u003eJohn\u003c\/span\u003e \u003cspan\u003eSzczepaniak,\u003c\/span\u003e Takashi Takebe, Gregg Tavares, Shinichiro Tomie, Michitaka Tsuruta, Masayuki Uemura, Masahiro Ueno, David Warhol, Michael Winterbauer, David Wise, Manabu Yamana, Kinuyo Yamashita \u003cspan\u003eand\u003c\/span\u003e Hideo Yoshizawa.\u003c\/p\u003e\n\u003cdiv\u003e\n\u003cdiv\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Bitmap Books","offers":[{"title":"Hardback Book","offer_id":30172024835,"sku":"NESHB","price":45.0,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0943\/3604\/products\/BNT_002.jpg?v=1652876963","url":"https:\/\/us.bitmapbooks.com\/products\/nes-famicom-a-visual-compendium","provider":"Bitmap Books","version":"1.0","type":"link"}